Skip to main content

Brick.AGX python interface development

Project description

BRICK AGX

The brickagx package implements all Brick bundles such as Physics, Robotics, DriveTrain and Simulation using AGX Dynamics Real-time multi-body simulation. The package contains python bindings and native libraries needed to load and run .brick files.

Prerequisites

  • Python 3.9 on Windows or OSX
  • Python 3.8 on Ubuntu 20.04
  • Python 3.10 on Ubuntu 22.04
  • AGX Dynamics and an AGX Dynamics License
BRICK version Required installed AGX version
0.0.14 - 0.0.15 2.36.1.4
0.0.16 - 0.0.23 2.36.1.5

Install

To get the version corresponding to your AGX on Windows do:

setup_env.bat
pip install %AGX_DATA_DIR%/agx-pypi
pip install -U brickagx

To get the version corresponding to your AGX on OSX and Linux do:

source setup_env.sh
pip3 install $AGX_DATA_DIR/agx-pypi
pip3 install -U brickagx

License

Apache License 2.0

Usage Examples

Given the python file and brick file below, run with:

python3 inverted_pendulum.py

To just simulate the brick file without controllers, do:

brickview inverted_pendulum.brick

or python3 -m rebrick.view inverted_pendulum.brick

Store contents below in a new file named inverted_pendulum.brick:

Rod is Physics3D.RigidBody:
    inertia.mass: 10
    geometry is Physics3D.Box:
        size: Math.Vec3.fromXYZ(0.1, 0.1, 1)
    arrow is Physics3D.Box:
        local_transform:
            position.z: 0.5
            rotation: Math.Quat.angleAxis(Math.PI / 4, Math.Vec3.Y_AXIS())
        size: Math.Vec3.fromXYZ(0.071, 0.1, 0.071)
    mate_connector is Physics3D.MateConnector:
        position.z: -geometry.size.z * 0.7
        main_axis: Math.Vec3.Y_AXIS()
        normal: Math.Vec3.Z_AXIS()

Cart is Physics3D.RigidBody:
    inertia.mass: 10
    geometry is Physics3D.Box:
        size: Math.Vec3.fromXYZ(0.1, 0.1, 0.1)
    connector is Physics3D.MateConnector:
        main_axis: Math.Vec3.X_AXIS()
        normal: Math.Vec3.Z_AXIS()
    rotated_connector is Physics3D.MateConnector:
        main_axis: Math.Vec3.Y_AXIS()
        normal: Math.Vec3.Z_AXIS()

PendulumScene is Physics3D.System:
    world_connector is Physics3D.MateConnector:
        main_axis: Math.Vec3.X_AXIS()
        normal: Math.Vec3.Z_AXIS()

    cart is Cart
    rod is Rod

    prismatic is Physics3D.Prismatic:
        charges: [world_connector, cart.connector]

    cart_motor is Physics3D.LinearVelocityMotor:
        desired_speed: 0
        charges: prismatic.charges

    hinge is Physics3D.Hinge:
        initial_angle: 0
        charges: [cart.rotated_connector, rod.mate_connector]

    motor_input is Simulation.LinearVelocityMotorVelocityInput:
        motor: cart_motor
    
    hinge_angle_output is Simulation.HingeAngleOutput:
        hinge: hinge
    hinge_angular_velocity_output is Simulation.HingeAngularVelocityOutput:
        hinge: hinge
    
    cart_position_output is Simulation.RigidBodyPositionOutput:
        rigid_body: cart
    cart_velocity_output is Simulation.RigidBodyVelocityOutput:
        rigid_body: cart

Store contents below in a new file named inverted_pendulum.py:

import agxOSG
import agxSDK
import os
import signal
from brickbundles import bundle_path

# Import useful utilities to access the current simulation, graphics root and application
from agxPythonModules.utils.environment import init_app, simulation, root

from rebrick import Math, Simulation, Signals
from rebrick import InputSignalListener, OutputSignalListener, load_brickfile

def file_dir():
    return os.path.dirname(os.path.abspath(__file__))

def pendulum():
    return f"{file_dir()}/inverted_pendulum.brick"


class PDController:
    def __init__(self, kp, kd, goal):
        self.kp = kp
        self.kd = kd
        self.goal = goal

    def observe(self, x, xdot):
        error = self.goal - x
        return self.kp * error - self.kd * xdot


class CartController(agxSDK.StepEventListener):

    motor_input: Simulation.LinearVelocityMotorVelocityInput
    cart: PDController
    pole: PDController

    def __init__(self, motor_input: Simulation.LinearVelocityMotorVelocityInput):
        super().__init__()
        self.motor_input = motor_input
        self.cart = PDController(kp=10, kd=5, goal=0)
        self.pole = PDController(kp=20, kd=5, goal=0)

    def pre(self, t):
        if t == 0.0:
            hinge_angle = 0
            hinge_angular_velocity = 0
            cart_position = Math.Vec3.fromXYZ(0,0,0)
            cart_velocity = Math.Vec3.fromXYZ(0,0,0)
        else:
            signal_values = {signal.source().getName():signal.value() for signal in Signals.getOutputSignals()}
            hinge_angle = signal_values["PendulumScene.hinge_angle_output"]
            hinge_angular_velocity = signal_values["PendulumScene.hinge_angular_velocity_output"]
            cart_position = signal_values["PendulumScene.cart_position_output"]
            cart_velocity = signal_values["PendulumScene.cart_velocity_output"]

        u_cart = self.cart.observe(cart_position.x(), cart_velocity.x())
        u_pole = self.pole.observe(hinge_angle, hinge_angular_velocity)

        Signals.sendInputSignal(Simulation.RealInputSignal.create(-u_cart - u_pole, self.motor_input))


def buildScene():

    brick_scene, assembly = load_brickfile(simulation(), pendulum(), bundle_path(), "")
    # Add a signal listener so that signals are picked up from inputs
    input_signal_listener = InputSignalListener(assembly)
    output_signal_listener = OutputSignalListener(assembly, brick_scene)
    simulation().add(input_signal_listener, InputSignalListener.RECOMMENDED_PRIO)
    simulation().add(output_signal_listener, OutputSignalListener.RECOMMENDED_PRIO)
    simulation().add(assembly.get())
    agxOSG.createVisual(assembly.get(), root())

    motor_input: Simulation.LinearVelocityMotorVelocityInput = brick_scene.getDynamic("motor_input").asObject()
    controller = CartController(motor_input)
    simulation().add(controller)


def handler(signum, frame):
    os._exit(0)

    signal.signal(signal.SIGINT, handler)

init = init_app(name=__name__,
                scenes=[(buildScene, '1')],
                autoStepping=True,  # Default: False
                onInitialized=lambda app: print('App successfully initialized.'),
                onShutdown=lambda app: print('App successfully shut down.'))

Project details


Release history Release notifications | RSS feed

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distributions

No source distribution files available for this release.See tutorial on generating distribution archives.

Built Distributions

brickagx-0.0.23-cp310-cp310-manylinux_2_35_x86_64.whl (9.2 MB view details)

Uploaded CPython 3.10 manylinux: glibc 2.35+ x86-64

brickagx-0.0.23-cp39-cp39-win_amd64.whl (4.4 MB view details)

Uploaded CPython 3.9 Windows x86-64

brickagx-0.0.23-cp39-cp39-macosx_12_0_arm64.whl (6.1 MB view details)

Uploaded CPython 3.9 macOS 12.0+ ARM64

brickagx-0.0.23-cp39-cp39-macosx_11_0_x86_64.whl (6.6 MB view details)

Uploaded CPython 3.9 macOS 11.0+ x86-64

brickagx-0.0.23-cp38-cp38-manylinux_2_31_x86_64.whl (96.0 MB view details)

Uploaded CPython 3.8 manylinux: glibc 2.31+ x86-64

File details

Details for the file brickagx-0.0.23-cp310-cp310-manylinux_2_35_x86_64.whl.

File metadata

File hashes

Hashes for brickagx-0.0.23-cp310-cp310-manylinux_2_35_x86_64.whl
Algorithm Hash digest
SHA256 8e9183045a50fb95571c4a79e8286eac9fe62bdd909fe28c92deaef615ba211a
MD5 594003a565e3d30f038c0d4d8b94ddd8
BLAKE2b-256 3ae5e52e1d9b95cfff43a4d626ecda51e3676bc856631a172761049d33fdb90b

See more details on using hashes here.

Provenance

File details

Details for the file brickagx-0.0.23-cp39-cp39-win_amd64.whl.

File metadata

  • Download URL: brickagx-0.0.23-cp39-cp39-win_amd64.whl
  • Upload date:
  • Size: 4.4 MB
  • Tags: CPython 3.9, Windows x86-64
  • Uploaded using Trusted Publishing? No
  • Uploaded via: poetry/1.6.1 CPython/3.8.10 Linux/5.4.0-146-generic

File hashes

Hashes for brickagx-0.0.23-cp39-cp39-win_amd64.whl
Algorithm Hash digest
SHA256 ddbef4b41d40fcc3a0d5089cc153518003d114f7db651eb294944880670409e2
MD5 73189a1eae3247543204b6ec188cbdf0
BLAKE2b-256 dcdd07720f7e0cfbbd5000ab747fb1108c8c3052fd5d0945a6b78dcfe6be1436

See more details on using hashes here.

Provenance

File details

Details for the file brickagx-0.0.23-cp39-cp39-macosx_12_0_arm64.whl.

File metadata

File hashes

Hashes for brickagx-0.0.23-cp39-cp39-macosx_12_0_arm64.whl
Algorithm Hash digest
SHA256 003ee5b2c65759bafcfeaf467fc41cacf5f5d9fe3dd53c1f93cb8c82c7257470
MD5 01f4da82013fb62b6f8de4e5b98b280f
BLAKE2b-256 815c201ed2b3f6aec79a82e9375020c383b2ce1840f35be7ed6f87a4f5ebded5

See more details on using hashes here.

Provenance

File details

Details for the file brickagx-0.0.23-cp39-cp39-macosx_11_0_x86_64.whl.

File metadata

File hashes

Hashes for brickagx-0.0.23-cp39-cp39-macosx_11_0_x86_64.whl
Algorithm Hash digest
SHA256 8bc85375e1dc11e37568318221d50badf11d369e06890706e7887425588cdbb5
MD5 d69fde75f4db22c963ad298dd356c34c
BLAKE2b-256 25115686495e7226228d43806dabc096764ff713d804fa9a04fb157ffd0b8dba

See more details on using hashes here.

Provenance

File details

Details for the file brickagx-0.0.23-cp38-cp38-manylinux_2_31_x86_64.whl.

File metadata

File hashes

Hashes for brickagx-0.0.23-cp38-cp38-manylinux_2_31_x86_64.whl
Algorithm Hash digest
SHA256 93b6bd1bb09df6ee547a54f09e29c7b53cf8d32273b798acb8d5a042959a1816
MD5 220822cc677da6f1761b10669c3c002c
BLAKE2b-256 c6ac9c72a9fe574425680cf374f38a8f168f0d5e578d271e9c9cd5cf1e3934f6

See more details on using hashes here.

Provenance

Supported by

AWS AWS Cloud computing and Security Sponsor Datadog Datadog Monitoring Fastly Fastly CDN Google Google Download Analytics Microsoft Microsoft PSF Sponsor Pingdom Pingdom Monitoring Sentry Sentry Error logging StatusPage StatusPage Status page