Skip to main content

Brick.AGX python interface development

Project description

BRICK AGX

The brickagx package implements all Brick bundles such as Physics, Robotics, DriveTrain and Simulation using AGX Dynamics Real-time multi-body simulation. The package contains python bindings and native libraries needed to load and run .brick files.

Prerequisites

  • Python 3.9 on Windows or OSX
  • Python 3.8 on Ubuntu 20.04
  • Python 3.10 on Ubuntu 22.04
  • AGX Dynamics and an AGX Dynamics License
BRICK version Requires AGX Dynamics version
0.0.14 - 0.0.15 2.36.1.4
0.0.16 - 0.0.27 2.36.1.5
0.1.0 2.36.1.5
0.2.0 - 0.2.1 2.37.0.1
0.3.0 - 2.37.1.0

Install

To get the version corresponding to your AGX on Windows do:

setup_env.bat
pip install %AGX_DATA_DIR%/agx-pypi
pip install -U brickagx

To get the version corresponding to your AGX on OSX and Linux do:

source setup_env.sh
pip3 install $AGX_DATA_DIR/agx-pypi
pip3 install -U brickagx

License

Apache License 2.0

Usage Examples

Given the python file and brick file below, run with:

python3 inverted_pendulum.py

To just simulate the brick file without controllers, do:

brickview inverted_pendulum.brick

or python3 -m rebrick.view inverted_pendulum.brick

Store contents below in a new file named inverted_pendulum.brick:

Rod is Physics3D.RigidBody:
    inertia.mass: 10
    geometry is Physics3D.Box:
        size: Math.Vec3.fromXYZ(0.1, 0.1, 1)
    arrow is Physics3D.Box:
        local_transform:
            position.z: 0.5
            rotation: Math.Quat.angleAxis(Math.PI / 4, Math.Vec3.Y_AXIS())
        size: Math.Vec3.fromXYZ(0.071, 0.1, 0.071)
    mate_connector is Physics3D.MateConnector:
        position.z: -geometry.size.z * 0.7
        main_axis: Math.Vec3.Y_AXIS()
        normal: Math.Vec3.Z_AXIS()

Cart is Physics3D.RigidBody:
    inertia.mass: 10
    geometry is Physics3D.Box:
        size: Math.Vec3.fromXYZ(0.1, 0.1, 0.1)
    connector is Physics3D.MateConnector:
        main_axis: Math.Vec3.X_AXIS()
        normal: Math.Vec3.Z_AXIS()
    rotated_connector is Physics3D.MateConnector:
        main_axis: Math.Vec3.Y_AXIS()
        normal: Math.Vec3.Z_AXIS()

PendulumScene is Physics3D.System:
    world_connector is Physics3D.MateConnector:
        main_axis: Math.Vec3.X_AXIS()
        normal: Math.Vec3.Z_AXIS()

    cart is Cart
    rod is Rod

    prismatic is Physics3D.Prismatic:
        charges: [world_connector, cart.connector]

    cart_motor is Physics3D.LinearVelocityMotor:
        desired_speed: 0
        charges: prismatic.charges

    hinge is Physics3D.Hinge:
        initial_angle: 0
        charges: [cart.rotated_connector, rod.mate_connector]

    motor_input is Simulation.LinearVelocityMotorVelocityInput:
        motor: cart_motor

    hinge_angle_output is Simulation.HingeAngleOutput:
        hinge: hinge
    hinge_angular_velocity_output is Simulation.HingeAngularVelocityOutput:
        hinge: hinge

    cart_position_output is Simulation.RigidBodyPositionOutput:
        rigid_body: cart
    cart_velocity_output is Simulation.RigidBodyVelocityOutput:
        rigid_body: cart

Store contents below in a new file named inverted_pendulum.py:

import agxOSG
import agxSDK
import os
import signal
from brickbundles import bundle_path

# Import useful utilities to access the current simulation, graphics root and application
from agxPythonModules.utils.environment import init_app, simulation, root

from rebrick import Math, Simulation, Signals
from rebrick import InputSignalListener, OutputSignalListener, load_brick_file

def file_dir():
    return os.path.dirname(os.path.abspath(__file__))

def pendulum():
    return f"{file_dir()}/inverted_pendulum.brick"


class PDController:
    def __init__(self, kp, kd, goal):
        self.kp = kp
        self.kd = kd
        self.goal = goal

    def observe(self, x, xdot):
        error = self.goal - x
        return self.kp * error - self.kd * xdot


class CartController(agxSDK.StepEventListener):

    motor_input: Simulation.LinearVelocityMotorVelocityInput
    cart: PDController
    pole: PDController

    def __init__(self, motor_input: Simulation.LinearVelocityMotorVelocityInput):
        super().__init__()
        self.motor_input = motor_input
        self.cart = PDController(kp=10, kd=5, goal=0)
        self.pole = PDController(kp=20, kd=5, goal=0)

    def pre(self, t):
        if t == 0.0:
            hinge_angle = 0
            hinge_angular_velocity = 0
            cart_position = Math.Vec3.fromXYZ(0,0,0)
            cart_velocity = Math.Vec3.fromXYZ(0,0,0)
        else:
            signal_values = {signal.source().getName():signal.value() for signal in Signals.getOutputSignals()}
            hinge_angle = signal_values["PendulumScene.hinge_angle_output"]
            hinge_angular_velocity = signal_values["PendulumScene.hinge_angular_velocity_output"]
            cart_position = signal_values["PendulumScene.cart_position_output"]
            cart_velocity = signal_values["PendulumScene.cart_velocity_output"]

        u_cart = self.cart.observe(cart_position.x(), cart_velocity.x())
        u_pole = self.pole.observe(hinge_angle, hinge_angular_velocity)

        Signals.sendInputSignal(Simulation.RealInputSignal.create(-u_cart - u_pole, self.motor_input))


def buildScene():

    result = load_brick_file(simulation(), pendulum(), bundle_path(), "")
    assembly = result.assembly()
    brick_scene = result.brick_object()
    # Add a signal listener so that signals are picked up from inputs
    input_signal_listener = InputSignalListener(assembly)
    output_signal_listener = OutputSignalListener(assembly, brick_scene)
    simulation().add(input_signal_listener, InputSignalListener.RECOMMENDED_PRIO)
    simulation().add(output_signal_listener, OutputSignalListener.RECOMMENDED_PRIO)
    simulation().add(assembly.get())
    agxOSG.createVisual(assembly.get(), root())

    motor_input: Simulation.LinearVelocityMotorVelocityInput = brick_scene.getDynamic("motor_input").asObject()
    controller = CartController(motor_input)
    simulation().add(controller)


def handler(signum, frame):
    os._exit(0)

    signal.signal(signal.SIGINT, handler)

init = init_app(name=__name__,
                scenes=[(buildScene, '1')],
                autoStepping=True,  # Default: False
                onInitialized=lambda app: print('App successfully initialized.'),
                onShutdown=lambda app: print('App successfully shut down.'))

Project details


Release history Release notifications | RSS feed

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distributions

No source distribution files available for this release.See tutorial on generating distribution archives.

Built Distributions

brickagx-0.3.1-cp310-cp310-manylinux_2_35_x86_64.whl (12.9 MB view details)

Uploaded CPython 3.10 manylinux: glibc 2.35+ x86-64

brickagx-0.3.1-cp39-cp39-win_amd64.whl (6.3 MB view details)

Uploaded CPython 3.9 Windows x86-64

brickagx-0.3.1-cp39-cp39-macosx_12_0_arm64.whl (8.8 MB view details)

Uploaded CPython 3.9 macOS 12.0+ ARM64

brickagx-0.3.1-cp39-cp39-macosx_11_0_x86_64.whl (9.2 MB view details)

Uploaded CPython 3.9 macOS 11.0+ x86-64

brickagx-0.3.1-cp38-cp38-manylinux_2_31_x86_64.whl (12.9 MB view details)

Uploaded CPython 3.8 manylinux: glibc 2.31+ x86-64

File details

Details for the file brickagx-0.3.1-cp310-cp310-manylinux_2_35_x86_64.whl.

File metadata

File hashes

Hashes for brickagx-0.3.1-cp310-cp310-manylinux_2_35_x86_64.whl
Algorithm Hash digest
SHA256 7ed623ec5c8efc35793d92d47a564feadc9fe47f66c679fe1550eb1cbda5803a
MD5 9d407e7795b7899c4f8ae2eaa13c1379
BLAKE2b-256 88de5acfa9ef7e77bb8180e1e44ada594097921ef70c6de8528702a92e13be15

See more details on using hashes here.

Provenance

File details

Details for the file brickagx-0.3.1-cp39-cp39-win_amd64.whl.

File metadata

  • Download URL: brickagx-0.3.1-cp39-cp39-win_amd64.whl
  • Upload date:
  • Size: 6.3 MB
  • Tags: CPython 3.9, Windows x86-64
  • Uploaded using Trusted Publishing? No
  • Uploaded via: poetry/1.7.1 CPython/3.8.10 Linux/5.4.0-167-generic

File hashes

Hashes for brickagx-0.3.1-cp39-cp39-win_amd64.whl
Algorithm Hash digest
SHA256 1a766e2c30e3997f5f062bd650c9eca8450a7ee3bf845b84afa56029449ad99e
MD5 577b448723791a8e123ebba2e710376d
BLAKE2b-256 d27c87a5ec234eaf8ae38b223f990755ba9122d8e5e151dc8b4479fe225f4ae8

See more details on using hashes here.

Provenance

File details

Details for the file brickagx-0.3.1-cp39-cp39-macosx_12_0_arm64.whl.

File metadata

  • Download URL: brickagx-0.3.1-cp39-cp39-macosx_12_0_arm64.whl
  • Upload date:
  • Size: 8.8 MB
  • Tags: CPython 3.9, macOS 12.0+ ARM64
  • Uploaded using Trusted Publishing? No
  • Uploaded via: poetry/1.7.1 CPython/3.8.10 Linux/5.4.0-167-generic

File hashes

Hashes for brickagx-0.3.1-cp39-cp39-macosx_12_0_arm64.whl
Algorithm Hash digest
SHA256 95310674281cf097d12cfd6ff266b33d40e94a4f879ebabd454f07df3848e34e
MD5 0f15b7253868ff5b5270bc6e4dad7526
BLAKE2b-256 6d52d07064dc4bf694ae7b143ad83ebd644cda4adee06712aea89dad7d56479b

See more details on using hashes here.

Provenance

File details

Details for the file brickagx-0.3.1-cp39-cp39-macosx_11_0_x86_64.whl.

File metadata

File hashes

Hashes for brickagx-0.3.1-cp39-cp39-macosx_11_0_x86_64.whl
Algorithm Hash digest
SHA256 b73be663065725d3ac2db03ba0fd4eddc7c1b8edd7afe89b655be9a70a024d7c
MD5 be469038d9f866274660c2269b9fda3d
BLAKE2b-256 1cfde83aa620de602cd2fc1d74d0b4419618d65c3b23c0fb7b7db74ff70cf21a

See more details on using hashes here.

Provenance

File details

Details for the file brickagx-0.3.1-cp38-cp38-manylinux_2_31_x86_64.whl.

File metadata

File hashes

Hashes for brickagx-0.3.1-cp38-cp38-manylinux_2_31_x86_64.whl
Algorithm Hash digest
SHA256 2e41fe387d4485b7f17b8a2e52e05f8e69e4d85b0a35c3e7f3242490edf2ee28
MD5 cdd3fe5c307c8de7f4a642fd9f132b7a
BLAKE2b-256 e1b56f7bc3dcff1844933876fdf4f0640963c22f5c89d6eba5ea8c12070c511b

See more details on using hashes here.

Provenance

Supported by

AWS AWS Cloud computing and Security Sponsor Datadog Datadog Monitoring Fastly Fastly CDN Google Google Download Analytics Microsoft Microsoft PSF Sponsor Pingdom Pingdom Monitoring Sentry Sentry Error logging StatusPage StatusPage Status page