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A simple grid environment to learn Python

Project description

DonatelloPyzza

A simple environment to help beginners learn Python in high school and at the university. A turtle can move through a grid and touch each cell until it finds the pizza. This game can be used at several levels:

  • for young beginners: they can hard-code a path to help the turtle find its pizza
  • for beginners: they can develop intuitive heuristics to find the pizza
  • for intermediate or advanced developers: they can develop a complex path finding method or AI-based solutions.

You can manually create the grid world in which the turtle moves. Soon you will be able to generate new environements automatically through the game API.

Documentation

Action and Feedback define the different actions and feedbacks types. You can use the following actions in your code:

Action.MOVE_FORWARD -> make your turtle go one step forward
Action.TURN_RIGHT -> your turtle will turn on its right
Action.TURN_LEFT -> on its left
Action.TOUCH -> the turtle will touch the cell in front of it to know its type

Depending on your action, the game can provide you one of the following feedback:

Feedback.COLLISION -> you just tried to walk in a wall !
Feedback.MOVED -> you successfully moved
Feedback.MOVED_ON_PIZZA -> your turtle is on the pizza (congratulation!)
Feedback.TOUCHED_WALL -> you just touched a wall
Feedback.TOUCHED_NOTHING -> the touched cell is empty (no wall, no pizza, you can walk on it)
Feedback.TOUCHED_PIZZA -> the turtle touched the pizza

Now you know how to play, let's create the game and its environment: First, import the right modules to run the game:

from donatellopyzza import Game
from donatellopyzza import Action
from donatellopyzza import Feedback

Game is a class that you will use to create a game instance

# specify the name of the environment
__ENVIRONMENT__ = "maze"
# display the interface (or not)
__GUI__ = True

game = Game(__ENVIRONMENT__, __GUI__)
# returns a turtle that execute actions on its environment
turtle = game.start()

Once the game has started, you get a turtle instance which you can move around the board. To do this, the following instruction can be used:

feedback = turtle.execute(Action.FORWARD)
print(feedback)

You can use the feedback from the execute() method to see what happened after your action.

For more details, you can find several complete examples of the game loop in the examples folder on the github repository for this project.

Have fun!

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