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This Is A PyGame Powered And OpenGL Powered Game Engine

Project description

Usage
--------

Inherits From "App" Class

Public Methods:
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RenderWindow-(width, height) // Definition: Renders A Window In The Screen

SetTitle(string) // Definition: Sets The Title

SetAssetFolder() // Definition: Sets Your Default Folder

Update() // Definition: Updates The Game

FPS(value) // Definition: Sets Target FPS To The Value

Fill(color) // Definition: Sets RGB Value To The Background Color

SetIcon(path) // Definition: Sets Icon To Your Game Window

quit() // Definition: Quits The Game




Inherits From "Event" Class

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