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This is a Pokeapi wrapper

Project description

# Pok-api-Wrapper
#A wrapper for the Pokéapi in python

# Purpose

This wrapper simplifies the retrieval and parsing of data from the database. All methods either return a string, number or a dictionary that you can loop through to find what data you want. I will be adding more features as time passes

# Usage

First you must import the class like:

`import Pokemon `

Then you must create an object of Pokemon and pass the name of the pokemon you wish to retrieve information about like:

` charizard = Pokemon("charizard") `

Following are a list of methods that you can use currently:

`getMoves()`
This method returns a list of all the names of the moves that the pokemon knows

`getName()`
This method returns the name of the pokemon

`getAbilities()`
This method returns a list of dictionaries. Each dictionary contains an `isHidden`, `slot`, and `name` key for the abilities

`getForms()`
This method returns a list of the forms of the pokemon

`getGameIndices()`
This method returns a list of dictionaries. Each dictionary contains a `gameIndex`, and `version` key for the games

`getHeldItems()`
This method returns the held items of the Pokemon.

`getLocationAreaEncounters()`
This method returns a list of names of the Areas you can locate the pokemon.

`getSpecies()`
This method returns the species of the pokemon

`getStats()`
This method returns a list of dictionaries. Each dictionary contains a `baseStat`, `effort`, and `name` of the stats.

`getTypes()`
This method returns a list of dictionaries. Each dictionary contains a `slot`, and `name` of the types.

`getId(self)`
This method returns the ID of the pokemon.

`getBaseExperience()`
This method returns the Base Experience of the pokemon.

`getHeight()`
This method returns the height of the pokemon.

`def isDefault()`
This method returns whether or not the pokemon is default.

`getOrder()`
This method returns the order of the pokemon.

`getWeight()`
This method returns the weight of the pokemon.

`getMoveVersionDetails(move)`
Given a move this method returns a list of dictionaries containing information about the version details of the move.
`{'level':level,'versionName':versionName,'moveLearnMethod':moveLearnMethod`

`getLocationVersionDetails(area)`
Given a location this method returns a list of dictionaries containing information about the version details of the locations.
```
{'maxChance':maxChance,'minLevel':minLevel,'maxLevel':maxLevel,'conditionValues':conditionValues,'chance':chance,'methodName':methodName,'versionName':versionName}
```

#Examples

Input

pok = Pokemon("eevee")
print (pok.returnLocationVersionDetails("castelia-city-area"))


Output

[{'methodName': u'dark-grass', 'versionName': u'black-2', 'maxChance': 10, 'minLevel': 19, 'chance': 4, 'conditionValues': [], 'maxLevel': 19}, {'methodName': u'dark-grass', 'versionName': u'black-2', 'maxChance': 10, 'minLevel': 19, 'chance': 1, 'conditionValues': [], 'maxLevel': 19}, {'methodName': u'walk', 'versionName': u'black-2', 'maxChance': 10, 'minLevel': 18, 'chance': 4, 'conditionValues': [], 'maxLevel': 18}, {'methodName': u'walk', 'versionName': u'black-2', 'maxChance': 10, 'minLevel': 18, 'chance': 1, 'conditionValues': [], 'maxLevel': 18}, {'methodName': u'dark-grass', 'versionName': u'white-2', 'maxChance': 10, 'minLevel': 19, 'chance': 4, 'conditionValues': [], 'maxLevel': 19}, {'methodName': u'dark-grass', 'versionName': u'white-2', 'maxChance': 10, 'minLevel': 19, 'chance': 1, 'conditionValues': [], 'maxLevel': 19}, {'methodName': u'walk', 'versionName': u'white-2', 'maxChance': 10, 'minLevel': 18, 'chance': 4, 'conditionValues': [], 'maxLevel': 18}, {'methodName': u'walk', 'versionName': u'white-2', 'maxChance': 10, 'minLevel': 18, 'chance': 1, 'conditionValues': [], 'maxLevel': 18}]


Input

pok = Pokemon("eevee")
print (pok.getMoves())


Output

[u'sand-attack', u'headbutt', u'tackle', u'body-slam', u'take-down', u'double-edge', u'tail-whip', u'bite', u'growl', u'dig', u'toxic', u'quick-attack', u'rage', u'mimic', u'double-team', u'reflect', u'focus-energy', u'bide', u'swift', u'skull-bash', u'rest', u'substitute', u'snore', u'curse', u'flail', u'protect', u'mud-slap', u'detect', u'endure', u'charm', u'swagger', u'attract', u'sleep-talk', u'heal-bell', u'return', u'frustration', u'baton-pass', u'iron-tail', u'hidden-power', u'rain-dance', u'sunny-day', u'shadow-ball', u'facade', u'helping-hand', u'wish', u'yawn', u'refresh', u'secret-power', u'hyper-voice', u'fake-tears', u'tickle', u'covet', u'natural-gift', u'trump-card', u'last-resort', u'captivate', u'synchronoise', u'round', u'echoed-voice', u'stored-power', u'retaliate', u'work-up', u'confide', u'baby-doll-eyes']



#Future Plans
My next goal will be to implement some other data retrieval using the database including berries. I will also focus on making methods that can compare pokemon in different ways and overall help you do more things with the pokemon objects.





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