A lib to create 2D games
Project description
# PyEngine
A lib to build 2D Games.
## Dependencies
- Python 3.5+
- PyGame
## Other information
- Main Developer : LavaPower
- Contributors : X
- Develop on :
- System :
- Windows 10 (V 0.1.0-DEV --> Latest)
- Version of Python :
- 3.7.1 (V 0.1.0-DEV --> Latest)
- Librairy :
- PyGame (V 0.1.0-DEV --> Latest)
## Known bugs of the developing version
- X
## Changelog
### V 1.0.1 : Fix Update - 10/05/19
- Enums : Add Controls in __all__
- Entity : Can add custom component
Cette MAJ ne casse pas la combatilbilité avec la précédente.
### V 1.0.0 : First Update - 09/05/19
- Components : Create LifeBarComponent, MoveComponent
- Components : Rework on system (Work with constructor)
- World-Enums : Create WorldCallbacks (OUTOFWINDOW)
- Components/SpriteComponent : Add set_size function
- Components/PhysicsComponent-Enums : Add CollisionCauses in CollisionCallback
- Components/PhysicsComponent : Add gravity management
- Components/ControlComponent : Add speed management
- Components/ControlComponent : Add controls management
- Components/ControlComponent-Enums : Add LEFTRIGHT and UPDOWN ControlType
- Components/ControlComponent-Enums : Add ControlsE Enums
- GameState-Window-World : Create GameState System
- Systems/UISystem : Create Wigets System
- Widgets : Create Label, Image, Button, Entry widget
- Window : Add title and background color management
- Exceptions : Rework on system (rename and remove useless exceptions
### V 0.2.0-DEV : Little Update - 25/04/19
- Components/PhysicsComponent : Collision Callback return object
- Systems/EntitySystem : Remove condition to add entity
- Window : Add a function to end game
- Setup.py : Add dependances (PyGame)
### V 0.1.0-DEV : Initial Update - 19/04/19
- First Version
A lib to build 2D Games.
## Dependencies
- Python 3.5+
- PyGame
## Other information
- Main Developer : LavaPower
- Contributors : X
- Develop on :
- System :
- Windows 10 (V 0.1.0-DEV --> Latest)
- Version of Python :
- 3.7.1 (V 0.1.0-DEV --> Latest)
- Librairy :
- PyGame (V 0.1.0-DEV --> Latest)
## Known bugs of the developing version
- X
## Changelog
### V 1.0.1 : Fix Update - 10/05/19
- Enums : Add Controls in __all__
- Entity : Can add custom component
Cette MAJ ne casse pas la combatilbilité avec la précédente.
### V 1.0.0 : First Update - 09/05/19
- Components : Create LifeBarComponent, MoveComponent
- Components : Rework on system (Work with constructor)
- World-Enums : Create WorldCallbacks (OUTOFWINDOW)
- Components/SpriteComponent : Add set_size function
- Components/PhysicsComponent-Enums : Add CollisionCauses in CollisionCallback
- Components/PhysicsComponent : Add gravity management
- Components/ControlComponent : Add speed management
- Components/ControlComponent : Add controls management
- Components/ControlComponent-Enums : Add LEFTRIGHT and UPDOWN ControlType
- Components/ControlComponent-Enums : Add ControlsE Enums
- GameState-Window-World : Create GameState System
- Systems/UISystem : Create Wigets System
- Widgets : Create Label, Image, Button, Entry widget
- Window : Add title and background color management
- Exceptions : Rework on system (rename and remove useless exceptions
### V 0.2.0-DEV : Little Update - 25/04/19
- Components/PhysicsComponent : Collision Callback return object
- Systems/EntitySystem : Remove condition to add entity
- Window : Add a function to end game
- Setup.py : Add dependances (PyGame)
### V 0.1.0-DEV : Initial Update - 19/04/19
- First Version
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