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PyOpenGL toolbox

Project description


| Written for both Python 2.X and 3.X

Source repo on `github <>`__


PyOpenGL toolbox that contains several functions to init OpenGL, create models,
load textures, create vectors, load OBJ, GEMH files, etc.

Install Instructions

pyOpenGL-Toolbox can now be downloaded via pip. Simply run pip install


This library is dependant on the following

- `Pygame <>`__
- numpy
- Pillow


Ideas and contributions are always welcome. Any found bugs or
enhancement suggestions should be posted in the issues tab.

Aditional Information


| This project is distributed using the MIT license.
| For more licensing information read LICENSE on github.

Contact Info:

This project does not have a mailing list and so the issues tab should
be the first point of contact if wishing to discuss the project. If you
have questions that you do not feel are relavent to the issues tab or
just want to let me know what you think about the library, feel free to
email me.


Project details

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Files for PyOpenGL-toolbox, version 2.3.0
Filename, size File type Python version Upload date Hashes
Filename, size PyOpenGL_toolbox-2.3.0-py3-none-any.whl (40.9 kB) File type Wheel Python version py3 Upload date Hashes View hashes
Filename, size PyOpenGL-toolbox-2.3.0.tar.gz (28.7 kB) File type Source Python version None Upload date Hashes View hashes

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