Unreal Engine PAK Parser written in Python 3 originally for the game Astroneer
Project description
PAK Parser
Unreal Engine PAK Parser written in Python 3 originally for the game Astroneer
Ability to list out files inside a PAK and get their contents.
Usage
from PyPAKParser import PakParser
with open("PAKS/Astro-WindowsNoEditor.pak", "rb") as pakFile:
PP = PakParser(pakFile)
# Loads all headers into memory and prints out list
print(PP.List())
# Grabs the asset data and store in variable.
assetName = "Astro/Content/Globals/PlayControllerInstance.uasset"
assetData = PP.Unpack(assetName).Data
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