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Python/pyglet library for importing Wavefront .obj files

Project description


This python module allows you to read Wavefront 3D object files
(`something.obj` and `something.mtl`) and use them as Python objects.
Currently Pyglet is required to render and display these objects.

Currently, only a subset of [the defined
specification]( has
been implemented.


* [Pyglet](


### From Python

import pywavefront
meshes = pywavefront.Wavefront('something.obj')

### Example Script

A pyglet example script with included `.obj` and `.mtl` files is
included in the `example` directory. To run it, change to the `example`
directory and run `./`.

### Generating a Wavefront file with Blender

The following presumes you are using [Blender]( to generate your mesh:

* Using Blender, create a mesh with a UV-mapped texture. The UV-mapping is important! If it is working properly, you will see the texture applied within Blender's 3d view.
* Export the mesh from Blender using the Wavefront format, including normals.
* Reference your `*.obj` file as in the pywavefront example above.


### Source distribution

Assuming you are in the top-level PyWavefront directory:

python install

### Pip

pip install PyWavefront


All tests can be found in the `test` directory. To run the tests:

* Install nose: `pip install nose`
* Change to the top-level directory, e.g. `PyWavefront`, the directory that contains this `README` file.
* Run `nosetests`


## 0.1.1
* Add material setters.
* Add lighting in example.

## 0.1
* Initial release.


PyWavefront is BSD-licensed; see file `LICENSE`.

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