Library for Nintendo's LMS file formats (MSBT, MSBP) for Nintendo 3DS and Wii U
Project description
PylibMS
PyLMS is a library built in Python3.10+ for Nintendo's LMS (libMessageStudio) file formats. Intended for games on the Nintendo 3DS and Wii U revisions of the file format. Examples such as:
- Tomodachi Life
- Nintendo Badge Arcade
- The Legend of Zelda: A Link Between Worlds
- Animal Crossing: Amiibo Festival
- Super Mario 3D World
- Super Mario 3D Land.
Features
List and descriptions of support functionality.
MSBT
- Reading and writing of TXT2, LBL1, and ATR1 blocks big and little endian.
- Support for decoding of attributes, given a MSBP.
- Support for decoding of control tags given a preset.
- Example:
<n0.3:00-00-00-FF>
in Kuriimu returns<System:Color: r="0" g="0" b="0" a="255">
.
- Example:
MSBP
- Reading little and big endian MSBP files.
Planned
MSBT
- Reading + Writing of TSY1.
- Second tag decoding mode that only includes tag group and name.
MSBP
- Writing support.
MSBF
- Implement the entire format from FLW3 editor.
Installation
Python version must be >=3.10 and then run:
pip install PylibMS
Usage
See the wiki for explanations and examples on how to use the library.
Project details
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Source Distribution
PylibMS-0.3.6.tar.gz
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