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A fast 2D sprite engine using OpenGL

Project description

Rabbyt is a sprite library for Python with game development in mind. It provides fast performance with an easy to use but flexable API.

For a quick rundown on the current features see the website.

You can find the reference documentation here.

Changes from Version 0.8 to Version 0.8.1

  • Added collide_groups(), aabb_collide_groups(), and aabb_collide_single() functions.

  • Fixed using sequences of anims with chain.

  • Fixed a potential segmentation fault when aabb_collide is given invalid rects.

  • Added support for unary operators to anims.

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