Carrom tournaments management
Project description
This project contains some tools that make it easier the organization of a championship of Carrom.
The main component is a Pyramid application serving two distinct user interfaces:
A very light, HTML only, read only view of the whole database, where you can actually browse thru the tourneys, seasons and players. You can see it in action on the public SoL instance at http://sol.metapensiero.it/lit/.
A complete ExtJS based desktop-like application, that expose all the functionalities described below in an easy to manage interface, that you can try out visiting http://sol.metapensiero.it/.
Brief history
Scarry was a Delphi application I wrote years ago, with the equivalent goal. It started as a “quick and dirty” solution to the problem, and Delphi was quite good at that. It has served us with good enough reliability for years, but since programming in that environment really boring nowadays, there’s no way I could be convinced to enhance it further.
SoL is a complete reimplementation, restarting from scratch: it uses exclusively free software components, so that I won’t be embaraced to public the whole source code.
Goals
These are the key points:
Multilingual application
Scarry spoke only italian, because the i18n mechanism in Delphi (and in general under Windows) sucks. Most of the code was written and commented in italian too, and that makes it very difficult to get foreign contributions
Real database
Scarry used Paradox tables, but we are in the third millenium, now: SoL uses a real, even if simple and light, SQL database under its skin
Easy to use
The application is usually driven by computer-illiterated guys, so little to no surprises
Easy to deploy
Gods know how many hours went in building f*cking installers with BDE goodies
Bring back the fun
Programming in Python is just that, since the beginning
High level description
The application implements the following features:
basic tables editing, like adding a new player, opening a new season, manually tweaking the scores, and so on;
handle a single tourney
compose a list of competitors: usually this is just a single player, but there are two people in doubles, or more (teams)
set up the first turn, made up of matches, each coupling two distinct competitors: this is usually done randomly, but the arbiter must be able to manually change the combinations
print the game sheets, where the player will write the scores
possibly show a clock, to alert the end of the game
insert the score of each table
compute the ranking
print the current ranking
possibly offer a way to retire some competitors, or to add a new competitor
compute the next turn
repeat steps c. thru i. usually up to seven turns
possibly offer a way to go back, delete last turn, correct a score and repeat
recompute the ranking, assigning prizes
handle a season of tourneys
each tourney is associated to one season
print the season championship
data exchange, to import/export whole tourneys in a portable way
Installation and Setup
The very first requirement to install an instance of SoL on your own machine is getting Python 3.3[1]. This step obviously depends on the operating system you are using: on most GNU/Linux distributions it is already available[2], for example on Debian and derivatives like Ubuntu the following command will do the task:
$ apt-get install python3.3
If instead you are using M$-Windows, you should select the right installer from the downloads page on http://www.python.org/. Most probably you need to install also the Visual Studio 2010 Express, or alternatively just its runtime.
To be able to produce readable PDF you need to install also the DejaVu fonts. As usual, on GNU/Linux it’s a matter of executing the following command:
$ apt-get install fonts-dejavu
or equivalent for your distribution, while on M$-Windows you need to download them and extract the archive in the right location which usually is C:\Windows\Fonts.
Easiest way, SoLista
The easiest way is using SoLista, a buildout configuration that will perform most of the needed steps with a few clicks: this is particularly indicated if you are not fluent with the command line interface of your operating system.
Follow the hopefully clear enough steps in SoLista’s README.
The manual way
Install SoL using pip:
pip install SoL
that will download the latest version of SoL from PyPI and all its dependencies as well
Install ExtJS 4.2.1:
python3.3 -m metapensiero.extjs.desktop
Create a standard config file:
soladmin create-config config.ini
and edit it as appropriate
Setup the database:
soladmin initialize-db config.ini
Load official data:
soladmin restore config.ini
Run the application server:
pserve config.ini
Enjoy!
firefox http://localhost:6996/
or, for poor Window$ users or just because using Python makes you happier:
python -m webbrowser http://localhost:6996/
Development
The complete sources are available on Bitbucket and can be downloaded with the following command:
git clone https://bitbucket.org/lele/sol
If you are a developer, you are encouraged to create your own fork of the software and possibly open a pull request: I will happily merge your changes!
You can run the test suite with:
python3.3 setup.py nosetests
I18N / L10N
Currently SoL is translated in english and italian. If you know other languages and want to contribute, the easiest way to create a new translation is to create an account on the Weblate site and follow its translators guide.
Feedback and support
If you run in troubles, or want to suggest something, or simply a desire of saying “Thank you” raises up, feel free to contact me via email as lele at metapensiero dot it.
Changes
3.0a3 (2014-03-06)
Tweak the deployment infrastructure
Change package description to improve the chance it gets found
Some work on the user manuals
3.0a2 (2014-03-04)
Fix various deploy related issues
3.0a1 (2014-03-03)
Let’s try the release process!
Version 3
Ported to Python 3.3 and to ExtJS 4.2
Built on metapensiero.extjs.desktop and metapensiero.sqlalchemy.proxy
Version control moved from darcs to git (darcs is beautiful, but git is more powerful and many more people use it)
It tooks almost one year and more than 760 changesets (still counting!)…
Highlights
Glicko2 ratings, with graphical charts
Old championships are gone, old seasons has been renamed to championships
People got confused by the overlapping functionality, old championships were an attempt to compute national-wide rankings: the new Glicko2-based ratings are much better at that
Augmented players information to fit international tourneys requirements, clubs may be marked as federations
Easier interfaces to insert and modify
Easier way to upload players portraits and clubs logos
Hopefully easier installation
Better infrastructure to accomodate database migrations
Simpler way to detect potential duplicated players
Most entities carry a GUID that make it possible to reliably match them when imported from a different SoL instance
Players merges are tracked and distribuited to other SoL instances
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