Rust modules for VirxERLU
Project description
# VirxERLU-RLib
[RLBot](http://www.rlbot.org/)
[VirxERLU Wiki](https://github.com/VirxEC/VirxERLU/wiki)
[VirxEC Discord](https://discord.gg/rutfWr4Yrw) - Ask your questions here!
[RLBot Wiki](https://github.com/RLBot/RLBot/wiki)
[RLBot Discord](https://discord.gg/rlbot)
[RLBot Youtube](https://www.youtube.com/channel/UCu8scB_k94Kh-iO979QTDJA)
[VirxEC Showcase](https://www.virxcase.dev)
[VirxERLU on VirxEC Showcase](https://virxerlu.virxcase.dev/)
[VirxEB on VirxEC Showcase](https://virxeb.virxcase.dev/)
## About
[Main GitHub page](https://github.com/VirxEC/VirxERLU)
[Cloning to another repository](https://github.com/VirxEC/VirxERLU/generate)
[Get the zip](https://github.com/VirxEC/VirxERLU/archive/master.zip)
VirxERLU is a series of utilities for RLBot.
VirxERLU-RLib is the high-performance Rust code with links to Python in order to provide fast and accurate numbers that you can trust.
## Features
Currently, VirxERLU-RLib has:
120tps ball prediction analysis
Near on-point shots and distance calculations (always WIP but fairly good)
120tps acceleration simulation using modified RLU speed controller
Pathing using Dubin’s Paths that says in the field
Semi-variable turn radius calculations for pathing
6 paths, 6 ways to stay in the field per slice
Shoots between two goal posts, not at a single point
Goal post correction
GameTickPacket parsing
Support for any car on the field
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