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Assetto Corsa Websockets Server

Project description

AC-WEBSOCKETS-SERVER

The ac-websockets-server is a python based server to control a local Assetto Corsa dedicated server via a websockets connection from a remote host.

Installation

You can install ac-websockets-server from PyPi:

pip install ac-websockets-server

The module is only supported in python3.

How to use

Websocket Commands

The client protocol consists of single line commands which receive a Google style JSON object response.

server

The following server related commands are supported:

  • server drivers shows a summary of the active drivers on the server
  • server entries shows a summary of the entry_list.ini contents
  • server info shows a summary of the server
  • server sessions shows a summary of configured sessions
  • server start starts the AC server
  • server stop stops the AC server
  • server restart stops and starts the AC server

Excerts from the responses to these commands are shown below.

server drivers

# server drivers
{
    "data": {
        "drivers": {
            "Mark Hannon": {
                "name": "Mark Hannon",
                "host": "192.168.1.1",
                "port": 50834,
                "car": "bmw_m3_e30",
                "guid": "9993334455599",
                "ballast": 0,
                "msg": "joining"
            },
            "Boof Head": {
                "name": "Boof Head",
                "host": "192.168.2.1",
                "port": 50834,
                "car": "bmw_m3_e30",
                "guid": "123456768",
                "ballast": 0,
                "msg": "joining"
            },
            "Crazy Guy": {
                "name": "Crazy Guy",
                "host": "192.168.3.1",
                "port": 50834,
                "car": "bmw_m3_e30",
                "guid": "7777777777777",
                "ballast": 0,
                "msg": "joining"
            }
        }
    }
}

server entries

# server entries
{
    "data": {
        "entries": {
            "CAR_0": {
                "car_id": "CAR_0",
                "model": "dj_skipbarber_f2000",
                "skin": "The9GAG",
                "spectator_mode": "0",
                "drivername": "",
                "team": "",
                "guid": "76561198102064903",
                "ballast": "0",
                "restrictor": "0"
            }

server sessions

# server sessions
{
    "Practice": {
        "type": "Practice",
        "laps": 0,
        "time": 120,
        "msg": ""
    },
    "Qualify": {
        "type": "Qualify",
        "laps": 0,
        "time": "10",
        "msg": ""
    },
    "Race": {
        "type": "Race",
        "laps": 20,
        "time": 0,
        "msg": ""
    }
}

server start


# server start
{
    "data": {
        "msg": "Assetto Corsa server started"
    }
}
# {
    "data": {
        "serverInfo": {
            "version": "v1.15",
            "timestamp": "2022-07-22 10:42:32.8776464 +1000 AEST m=+0.007426800",
            "track": "rt_autodrom_most",
            "cars": "[\"ks_mazda_mx5_cup\"]",
            "msg": ""
        }
    }
}

grid

The following grid related commands are supported:

  • grid finish sets grid order based on latest race finishing order
  • grid reverse sets grid order based on latest race REVERSED order
  • grid order shows a summary of the current/updated grid order
  • grid entries shows a summary of the all slots for/from entry_list.ini
  • grid save write the changes to the grid to the entry_list.ini file

Setting reverse grid and then writing the result are shown below:

# grid reverse
{
    "data": {
        "msg": "test/results/2020_12_20_20_58_RACE.json parse SUCCESS"
    }
}
# grid current
{
    "data": {
        "grid": {
            "1": "Keith",
            "2": ".SNRL.shille",
            "3": "Wayne",
            "4": "Russ S",
            "5": "Mark Hannon",
            "6": "RussG",
            "7": "ab156"
        }
    }
}
# grid write
{
    "data": {
        "msg": "entry_list.ini file update SUCCESS"
    }
}

lobby

The following lobby related commands are supported:

  • lobby info shows the lobby info
  • lobby restart re-registers to the lobby

tracker

The following tracker related commands are supported:

  • tracker start starts the AC server
  • tracker stop stops the AC server
  • tracker restart stops and starts the AC server

All commands require stracker.ini to be stored in the cfg directory and stracker.exe in the server root.

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