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CircuitPython library for controlling a Crickit robotics board.

Project description

Introduction

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This convenience library makes coding for the Crickit robotics boards simpler and shorter.

Dependencies

This driver depends on:

Please ensure all dependencies are available on the CircuitPython filesystem. This is easily achieved by downloading the Adafruit library and driver bundle.

Usage Example

This examples shows how to control all the devices supported by the library. In most cases you just need a couple of imports.

# This is a mock example showing typical usage of the library for each kind of device.

# crickit is a singleton object
from adafruit_crickit.crickit import crickit

# Terminals have simple names like SIGNAL1, SERVO2, TOUCH3, MOTOR1A, NEOPIXEL,
# CPX_DRIVE1, and FEATHER_DRIVE2.
# Because the Drive terminals are numbered in reverse on the CPX Crickit vs the FeatherWing Crickit,
# there are separate DRIVE names for CPX and FeatherWing Drive terminals.
from adafruit_crickit.terminals import (SERVO1,
                                        MOTOR1A, MOTOR1B, MOTOR2A, MOTOR2B,
                                        CPX_DRIVE1, NEOPIXEL, SIGNAL1, SIGNAL2, TOUCH1)

# Add this import if using stepper motors.
# It will expose constants saying how to step: stepper.FORWARD, stepper.BACKWARD, etc.
from adafruit_motor import stepper

servo1 = crickit.servo(SERVO1)
servo1.angle = 90

cservo1 = crickit.continuous_servo(SERVO1)
cservo1.throttle = -0.5

motor = crickit.dc_motor(MOTOR1A, MOTOR1B)
motor.throttle = 0.5

drive1 = crickit.pwm_out(CPX_DRIVE1)
drive1.fraction = 1.0

# Note: On CPX Crickit, NeoPixel pin is normally connected to A1, not to seesaw,
# so this demo would not control the NeoPixel terminal.

# Strip or ring of 8 NeoPixels
neopixels = crickit.neopixel(NEOPIXEL, 8)
neopixels.fill((100, 100, 100))

# Write Signal terminal 1 and read Signal terminal 2.
ss = crickit.seesaw
ss.pin_mode(SIGNAL1, ss.OUTPUT)
ss.pin_mode(SIGNAL2, ss.INPUT)
ss.digital_write(SIGNAL1, True)
print(ss.digital_read(SIGNAL2))

# A single stepper motor uses up all the motor terminals.
stepper_motor = crickit.stepper_motor(MOTOR1A, MOTOR1B, MOTOR2A, MOTOR2B)
stepper_motor.onestep(direction=stepper.FORWARD)

touch1 = crickit.touch(TOUCH1)
if touch1.value:
    print("Touched terminal Touch 1")

Contributing

Contributions are welcome! Please read our Code of Conduct before contributing to help this project stay welcoming.

Building locally

Zip release files

To build this library locally you’ll need to install the circuitpython-build-tools package.

python3 -m venv .env
source .env/bin/activate
pip install circuitpython-build-tools

Once installed, make sure you are in the virtual environment:

source .env/bin/activate

Then run the build:

circuitpython-build-bundles --filename_prefix adafruit-circuitpython-crickit --library_location .

Sphinx documentation

Sphinx is used to build the documentation based on rST files and comments in the code. First, install dependencies (feel free to reuse the virtual environment from above):

python3 -m venv .env
source .env/bin/activate
pip install Sphinx sphinx-rtd-theme

Now, once you have the virtual environment activated:

cd docs
sphinx-build -E -W -b html . _build/html

This will output the documentation to docs/_build/html. Open the index.html in your browser to view them. It will also (due to -W) error out on any warning like Travis will. This is a good way to locally verify it will pass.

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adafruit-circuitpython-crickit-1.0.2.tar.gz (24.5 kB view hashes)

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