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A Python module to deal with APNG file.

Project description

https://travis-ci.org/eight04/pyAPNG.svg?branch=master Documentation Status

A Python module to deal with APNG file.

Features

  • Merge multiple images into one APNG file. (It use Pillow to convert images into PNG format)
  • Read APNG file and extract each frames into PNG file.
  • It doesn’t do any optimization but only concat the images. This might be changed in the future.

Dependencies

  • Pillow - Optional. You can still use pyAPNG without PIL but it can only read PNG files.

Development dependencies

  • pngcheck
  • See requirements.txt for other dev-dependencies.

Installation

>From pypi:

pip install apng

Usage

Convert a series of images into APNG animation:

from apng import APNG

APNG.from_files(["1.jpg", "2.jpg", "3.jpg"], delay=100).save("result.png")

Use different delays:

from apng import APNG

files = [
  ("1.jpg", 100),
  ("2.jpg", 200),
  ("3.jpg", 300)
]

im = APNG()
for file, delay in files:
  im.append_file(file, delay=delay)
im.save("result.png")

Extract frames from an APNG file:

from apng import APNG

im = APNG.open("animation.png")
for i, (png, control) in enumerate(im.frames):
  png.save("{i}.png".format(i=i))

Performance

If you want to convert some large JPGs into animation, the library has to convert your JPGs into PNGs then merge them into a single animation APNG file. The problems are:

  1. It is extremely slow.
  2. The file size of the APNG is extremely large. Probably 5x of the original or more.

In this case, I suggest trying an animation format called “ugoira”, which is implemented by Pixiv.net. There is also an image viewer named “HoneyView” which can view it locally.

Todos

  • Add optimizer?

Changelog

  • 0.3.1 (May 13, 2018)
    • Add: universal wheel.
  • 0.3.0 (May 13, 2018)
    • Support Python 2.
    • Add: PNG method open_any, from_bytes.
    • Add: APNG method append_file, from_bytes.
    • Add: module function parse_chunks.
    • Drop: module function `is_png` and `chunks`.
    • Change: `PNG.open` now only reads PNG images. To read non-PNG images, use `PNG.open_any`.
    • Change: `APNG.append` now only accepts `PNG` instance. To append PNG files, use `APNG.append_file`.
  • 0.2.1 (Apr 19, 2018)
    • Add: support num_plays. (#4)
  • 0.2.0 (Dec 8, 2017)
    • Add test.
    • Add documents.
    • Add: support path-like object.
    • Fix: some chunks must appear before IDAT. (#1)
    • Fix: change chunks order in APNG. Some chunks are moved to the end of the file.
    • Fix: remove tRNS hack.
    • Fix: is_png shouldn’t move file pointer. (#2)
  • 0.1.0 (May 30, 2016)
    • First release.

Project details


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0.3.1

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Filename, size & hash SHA256 hash help File type Python version Upload date
apng-0.3.1-py2.py3-none-any.whl (8.8 kB) Copy SHA256 hash SHA256 Wheel py2.py3 May 12, 2018
apng-0.3.1.tar.gz (6.3 kB) Copy SHA256 hash SHA256 Source None May 12, 2018

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