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Async python client for Sonic database

Project description

Asonic implements all Sonic APIs
Bugfixes and api changes are welcome

Install

pip install asonic

API Docs

here

Usage

Search channel

import asyncio

from asonic import Client
from asonic.enums import Channels


async def main():
  c = Client(host='127.0.0.1', port=1491, password='SecretPassword', max_connections=100)
  await c.channel(Channels.SEARCH)
  assert (await c.query('collection', 'bucket', 'quick')) == [b'user_id']
  assert (await c.suggest('collection', 'bucket', 'br', 1)) == [b'brown']

if __name__ == '__main__':
    loop = asyncio.get_event_loop()
    loop.run_until_complete(main())

Ingest channel

import asyncio

from asonic import Client
from asonic.enums import Channel


async def main():
  c = Client(host='127.0.0.1', port=1491)
  await c.channel(Channel.INGEST)
  await c.push('collection', 'bucket', 'user_id', 'The quick brown fox jumps over the lazy dog')
  # Return b'OK'
  await c.pop('collection', 'bucket', 'user_id', 'The')
  # Return 1

if __name__ == '__main__':
    loop = asyncio.get_event_loop()
    loop.run_until_complete(main())

Control channel

import asyncio

from asonic import Client
from asonic.enums import Channel, Action


async def main():
  c = Client(host='127.0.0.1', port=1491)
  await c.channel(Channel.CONTROL)
  await c.trigger(Action.CONSOLIDATE)
  # Return b'OK'

if __name__ == '__main__':
    loop = asyncio.get_event_loop()
    loop.run_until_complete(main())

Project details


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