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Better interactions for discord-py-interactions

Project description

better-interactions

Discord PyPI - Downloads

Better interactions for discord-py-interactions

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Installation:

pip install -U better-interactions

What is this library?

This is better-interactions, a library for discord-py-interactions which modifies component callbacks, and adds useful helper functions.

What does this have?

Listed below are all the features this library currently has:

  • Subcommands that you can create easily
  • Component callbacks are modified so you can enable checking if the custom_id of the component starts with the one provided in the decorator
  • ActionRow function which enables usage of ActionRow(...)
  • Component functions for Button and SelectMenu that has checks so you never have to incorrectly use Button(...) or SelectMenu(...)
  • spread_to_rows function which allows components to be spread to multiple ActionRows

Subcommands

Subcommands are technically options for commands, meaning to make subcommands, you may need long chains of options and if/elif/else conditionals.

This library provides a way to make subcommands, similar to subcommands in discord-py-interactions<=3.0.2.

How to use:

Here's some examples of subcommand usage:

from interactions.ext.better_interactions import setup
...
# sets up bot.base
setup(bot)
...
# create a base command:
the_base = bot.base("the_base", scope=874781880489222154)

# create a subcommand with an optional group and required name:
@the_base.subcommand(
    group="the_group",
    name="the_name",
    description="A simple subcommand",
)
async def the_group(
    ctx: interactions.CommandContext,
):
    await ctx.send("1")

# another subcommand in the same group:
@the_base.subcommand(
    group="the_group",
    name="the_name2",
    description="A simple subcommand",
)
async def the_group2(
    ctx: interactions.CommandContext,
):
    await ctx.send("2")

# anotehr subcommand in the same group with some options:
@the_base.subcommand(
    group="the_group",
    name="the_name3",
    description="A simple subcommand",
    options=[
        interactions.Option(
            type=interactions.OptionType.STRING,
            name="the_string",
            description="A string",
            required=True,
        ),
    ],
)
async def the_group3(
    ctx: interactions.CommandContext,
    the_string,
):
    await ctx.send(f"3 {the_string}")

# a subcommand in a different group:
@the_base.subcommand(
    group="the_group2",
    name="the_name4",
    description="A simple subcommand4",
)
async def the_group24(
    ctx: interactions.CommandContext,
):
    await ctx.send("4")

# a subcommand with no group:
@the_base.subcommand(
    name="the_name5",
    description="A simple subcommand5",
)
async def the_name5(
    ctx: interactions.CommandContext,
):
    await ctx.send("5")

# finishes the command:
the_base.finish()

This approach that I took is similar to the one in discord-py-interactions<=3.0.2, and the least complicated way to do it.


New component callback

The new component callbacks are modified so you can enable checking if the custom_id of the component starts with the one provided in the decorator.

How to use:

In your bot, you must use this line:

from interactions.ext.better_interactions import setup
...
bot = interactions.Client(...)
setup(bot)

Then, you can use the decorator!

If you want to use interactions-wait-for with this extension, you must add its respective keyword arguments into the setup function as well.

Below is an example of a component callback.

@bot.component("test", startswith=True)
async def startswith_custom_id(ctx):
    await ctx.send(ctx.data.custom_id)

The startswith=True keyword argument is optional, and if it is not provided, it will default to False and will be used like the normal component callbacks.

If you want to check if the custom_id of the component starts with the one provided in the decorator, you can use the startswith=True keyword argument.

By setting startswith=True, the component callback now fires when the custom_id of the component starts with the one provided in the decorator.

For example, if you have a component with a custom_id of "test", and you set startswith=True, the component callback will fire when the custom_id of the component starts with "test".

Let's say a button with custom_id of "test1" is clicked. Since it starts with "test", the component callback will fire.

However, if something like "tes" is clicked, the component callback will not fire.

To sum it up, the component callback will fire when the custom_id of the component starts with the one provided in the decorator.

Why should I use this?

This is useful if you want to check if the custom_id of the component starts with the one provided in the decorator. In discord-py-interactions, the component callbacks are only fired when they are the exact same custom_id as the one provided in the decorator. This is not that useful, since you waste a lot of data you could have stored in the component custom IDs. The callbacks provided from interactions-better-components fix the aforementioned issue.


ActionRow function

The ActionRow function enables usage of ActionRow(...) instead of ActionRow(components=[...]).

How to use:

Below is an example of ActionRow usage:

@bot.command(
    name="test", description="Test command",
)
async def test(ctx):
    await ctx.send("test", components=[
        ActionRow(select1),
        ActionRow(button1, button2, button3),
    ]
)

Why should I use this?

This is only for aesthetics, making the code look cleaner. Using ActionRow(...) is the same as using ActionRow(components=[...]), however, it is more readable.


Button and SelectMenu

The Button and SelectMenu functions are made so you never have to incorrectly use Button(...) or SelectMenu(...).

How to use:

Below is an example of Button usage:

from interactions.ext.better_interactions import Button

@bot.command(
    name="test", description="Test command",
)
async def test(ctx):
    await ctx.send("test", components=[
        Button(
            style=1,
            custom_id="test1",
            label="Test 1",
        ),
    ]
)

You can import Button and SelectMenu from better_interactions and use them like you would use Button(...) and SelectMenu(...) from discord-py-interactions.


spread_to_rows function

The spread_to_rows function allows components to be spread to multiple ActionRows with an optional max_in_row argument.

How to use:

You use the function like this: spread_to_rows(*components, max_in_row=3).

max_in_row=5 by default.

Separate components by None to explicitly start a new row.

Below is an example of spread_to_rows usage that spreads components to 2 ActionRows with 5 components each:

@bot.command(
    name="test", description="Test command",
)
async def test(ctx):
    await ctx.send("test", components=spread_to_rows(
        button1, button2, button3, button4, button5, button6, button7, button8, button9, button10,
    )
)

Credits

  • Catalyst4 for helping me solve countless issues
  • The devs of discord-py-interactions

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