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Better timers for pygame

Project description

BetterTimers

Better timers for pygame with demo

For in-depth explanation (in Icelandic) see: https://gudninathan.blogspot.is/2017/05/pygame-og-events-1-genericevent.html

Quick start

Import timer manager

from BetterTimers import timers

OR

Create a new timer manager

from BetterTimers import BetterTimers
timers = BetterTimers()

Add new timers that will automatically go to the event queue repeatedly, every N milliseconds using this format.
timers.set_timer(event, ms, *delay_ms)
You can pass in both the regular USEREVENT types or create your own pygame.event.Event with any custom args and kwargs for unlimited possibilities. Override already established timers easily, or delete them entirely by passing in a rate of 0 or less.

genericEvent = USEREVENT + 1
randomEvent = USEREVENT + 2

coolEvent = pygame.event.Event(genericEvent, code="cool")
uncoolEvent = pygame.event.Event(genericEvent, code="uncool")

timers.set_timer(coolEvent, 500) # Sets a timer for 500 milliseconds
timers.set_timer(coolEvent, 2000, 300) # Overrides old 500 rate timer, with delay

timers.set_timer(uncoolEvent, 1000) # New genericEvent timer with a different code

timers.set_timer(randomEvent, 5000) # Traditional timer set with USEREVENT
timers.set_timer(randomEvent, 0) # Timer stopped

You will recieve these events in the pygame event queue just as you would expect.

while True:
    ...
    for event in pygame.event.get():
        ...
        if event == coolEvent:
            print("How cool!")
    ...

You can also stop all the timers with this neat shortcut. Please be sure to stop all timers before exiting the program:

timers.end_all_timers()

Compatability

BetterTimers.py is compatible with both python 2 & 3.

Dependencies

BetterTimers.py is dependant on pygame.

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better_timers-gudninatan-0.0.2.tar.gz (3.0 kB view hashes)

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