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A 3D visualization library oriented to mining applications

Project description


BlastSight is a 3D visualization software designed to aid in Mining research.



You can install BlastSight with the following command:

pip install blastsight

BlastSight requires the Python implementation of Qt5, and uses qtpy to abstract backends.

This means that you need to install a backend yourself, using either of these commands:

  • pip install pyqt5
  • pip install pyside2

Both backends should work, but if you find errors using one backend, try with the other! You can read the documentation from qtpy for more information.


Implemented in Python 3.7 and qtpy, it's useful as a library and as an application, so you can use it as a viewer, or integrate it to an application you're developing.

Application Mode

Start the application with python -m blastsight.

From there you can load elements with File > Load [element].

More information in Help > Help.

Integrable Mode

You can embed BlastSight's viewer within your application.

Check the following code and adapt it to your needs.

from qtpy.QtWidgets import QApplication
from qtpy.QtWidgets import QWidget
from qtpy.QtWidgets import QGridLayout
from blastsight.view.integrableviewer import IntegrableViewer

class EmbeddedViewer(QWidget):
    def __init__(self, parent=None):
        self.resize(800, 600)
        self.viewer = IntegrableViewer(self)
        self.layout = QGridLayout(self)
        self.layout.addWidget(self.viewer, 0, 0, 1, 1)

if __name__ == '__main__':
    app = QApplication([])
    embedded = EmbeddedViewer()

Viewer Mode

You can also use BlastSight as a simple viewer when you write your own script.

Insert the following lines in your script:

from blastsight.view.viewer import Viewer
viewer = Viewer()

# Your code

Basic API

The following methods can be used to render your elements directly. Keep in mind that these methods receive their arguments as kwargs, they're not positional.

# Mesh
viewer.mesh(x: list, y: list, z: list, indices: list, color: list, alpha: float, wireframe: bool, highlight: bool)

# Blocks
viewer.blocks(x: list, y: list, z: list, block_size: list, values: list, vmin: float, vmax: float, colormap: str)

# Points
viewer.points(x: list, y: list, z: list, point_size: float, values: list, vmin: float, vmax: float, colormap: str)

# Lines
viewer.lines(x: list, y: list, z: list, color: list, loop: bool)

# Tubes
viewer.tubes(x: list, y: list, z: list, color: list, loop: bool, radius: float, resolution: int)


  • An additional 'name' kwargs can be used to give each element a name.
  • For every element, you can replace (x, y, z) with vertices, which is a list of positions, where each position is a list of (x, y, z).
  • For meshes, the indices argument is a list of index, where index is a list of (i1, i2, i3).
  • For blocks and points you can replace (values, vmin, vmax) with color, which is a list of colors for each position, where each color is a list of (r, g, b), between 0.0 and 1.0.


BlastSight comes with a folder of examples that show what you can do with it.

It's recommended to check examples/ in to develop an idea of how to use this software.

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