BLiP SDK Python
Project description
blip-sdk-python
Simple BLiP SDK for Python
This is a work in progress
Read more about BLiP here
Installing
You should install the blip-sdk
package to access the BLiP server:
pip install blip-sdk
pip install lime-transport-websocket
Instantiate the BlipSdk Client
You will need an identifier
and an access key
to connect a chatbot to BLiP. To get them:
- Go to Painel BLiP and login;
- Click Create chatbot;
- Choose the
Create from scratch
model option; - Go to Settings and click in Connection Information;
- Get your bot's
identifier
andaccess key
.
In order to instantiate the client use the ClientBuilder
class informing the identifier
and access key
You can start the client asynchronously or synchronously
Asynchronously (the recommended way)
import asyncio
from lime_transport_websocket import WebSocketTransport
from blip_sdk import ClientBuilder
async def main_async() -> None:
# Create a client instance passing the identifier and access key of your chatbot
client = ClientBuilder() \
.with_identifier(IDENTIFIER) \
.with_access_key(ACCESS_KEY) \
.with_transport_factory(lambda: WebSocketTransport()) \
.build()
# Connect with the server asynchronously
# Connection will occurr via websocket on the 8081 port
await client.connect_async()
print('Application started. Press Ctrl + c to stop.')
loop = asyncio.get_event_loop()
loop.run_until_complete(main_async())
loop.run_forever()
Or the sync version (we only recommend for scripts)
from time import sleep
from lime_transport_websocket import WebSocketTransport
from blip_sdk import ClientBuilder
def main() -> None:
# Create a client instance passing the identifier and access key of your chatbot
client = ClientBuilder() \
.with_identifier(IDENTIFIER) \
.with_access_key(ACCESS_KEY) \
.with_transport_factory(lambda: WebSocketTransport()) \
.build()
# Connect with the server asynchronously
# Connection will occurr via websocket on the 8081 port
client.connect()
print('Application started. Press Ctrl + c to stop.')
main()
while True:
sleep(1)
Each client
instance represents a server connection and can be reused. To close a connection:
await client.close_async()
# or sync
client.close()
Receiving
All messages sent to the chatbot are redirected to registered receivers
of messages and notifications. You can define filters to specify which envelopes will be handled by each receiver.
The following example shows how to add a simple message receiver:
client.add_message_receiver(Receiver(True, lambda m: print(m)))
The next sample shows how to add a notification receiver with a filter for the received
event type:
client.add_notification_receiver(Receiver(lambda n: n.event == NotificationEvent.RECEIVED, lambda n: print(n)))
It's also possible to use a custom function as a filter:
Example of a message receiver filtering by the originator:
def filter_originator(message: Message) -> bool:
return message.from_n == '553199990000@0mn.io'
client.add_message_receiver(Receiver(filter_originator, lambda m: print(m)))
Each registration of a receiver returns a handler
that can be used to cancel the registration:
remove_receiver = client.add_message_receiver(Receiver(True, lambda m: print(m)))
remove_receiver()
Sending
It's possible to send notifications and messages only after the session has been stablished.
The following sample shows how to send a message after the connection has been stablished:
await client.connect_async()
# Once connected it's possible to send messages
message = client.send_message(Message('text/plain', 'message', to=user_id))
The following sample shows how to send a notification after the connection has been stablished:
client.connect_async()
notification = Notification(
NotificationEvent.Received,
Reason(ReasonCode.ApplicationError, 'failed'),
to=user_Id
)
client.send_notification(notiication)
Contributing
For information on how to contribute to this package, please refer to our Contribution guidelines.
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