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Library for playing a standard game of bobail

Project description

A Python3 library that you can use to play a game of bobail. This is just a set of classes that you can use in your code, it's not an interactive shell for the game.

Build Status

Assumptions

The rules used are from BoardGameAreana (http://en.doc.boardgamearena.com/Gamehelpbobail). This means an 5x5 board.

Each position on the board is numbered 1 to 25. Each move is represented as an array with two values: starting position and ending position. So if you're starting a new game, one of the available moves is [22, 7] for player 1.

Each turn (other than the first) will be a series of two moves. First moving the Bobail then a player token.

Usage

Create a new game:

from bobail.game import Game

game = Game()

See whose turn it is:

game.whose_turn() #1 or 2

Get the possible moves:

game.get_possible_moves() #[[9, 13], [9, 14], [10, 14], [10, 15], [11, 15], [11, 16], [12, 16]]

Make a move:

game.move([9, 13])

Check if the game is over:

game.is_over() #True or False

Find out who won:

game.get_winner() #None or 1 or 2

Review the move history:

game.moves #[[int, int], [int, int], ...]

Review the pieces on the board:

for piece in game.board.pieces:
	piece.player #1 or 2
	piece.other_player #1 or 2
	piece.bobail #True or False
	piece.captured #True or False
	piece.position #1-25
	piece.get_possible_moves() #[[int, int], [int, int], ...]

Testing

Run python3 -m unittest discover from the root.

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bobail-1.4.2.tar.gz (7.1 kB view hashes)

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