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ASCII Terminal Animation Package

Project description

bruhanimate

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BRUHANIMA plas noises

Supported Python versions

bruhanimate offers a series of files to aid in rendering out animations in the terminal. This is heavily inspisred by the Asciimatics package. While Asciimatics is the end-all be-all for termianl animations, I figured it would be good practice to go ahead and attempt something like this myself.

Installation

From PyPI

pip install --upgrade bruhanimate

From source

git clone https://github.com/FNBBDevs/bruhanimate

cd bruhanimate

python -m pip install .

Quick Start

Use some of the built in demos to see what is possible. There are demos for each effect. Simply import <effect>_demo from bruhanimate and call the <effect>_demo.run() to run the demo!

  • static

  • offset

  • noise

  • stars

  • snow

  • rain

  • plasma

  • gol (Conway's Game of Life)

  • matrix

  • twinkle

# Import a demo

from bruhanimate import plasma_demo

# run the demo

plasma_demo.run()

Usage

Here are some examples on how bruhanimate might be used.

"""

Here is a simple program that uses the EffectRenderer to render out one

of the prebuilt effects to the terminal.

"""

from bruhanimate.bruhrenderer import *

from bruhanimate.bruhscreen import Screen

import bruhanimate.images as images

import sys



def demo(screen, img, frames, time, effect_type, background, transparent):

    

    # CREATE THE RENDERER

    renderer = CenterRenderer(screen, frames, time, img, effect_type, background, transparent)



    # SET EFFECT ATTRIBUTES

    renderer.update_smart_transparent(True)

    renderer.effect.update_color(True)

    renderer.effect.update_intensity(100)



    # RUN THE ANIMATION

    renderer.run()



    # CATCH THE END WITH INPUT() --> for Win-Systems --> Ctl-C for Unix-Systems

    input()





def main():

    Screen.show(demo, args=(images.get_image("TWOPOINT"), 300, 0, "noise", " ", False))







if __name__ == "__main__":

    main()
"""

Here is another example that makes use of line drawing to draw a 3-D triangle

"""

from bruhanimate.bruhrenderer import *

from bruhanimate.bruhscreen import Screen

import bruhanimate.images as images



def demo(screen, img, frames, time, effect, background, transparent):

    # CREATE THE RENDERER

    renderer = PanRenderer(screen, frames, time, img, effect, background, transparent, loop=True)

    

    # REGISTER THE LINES - LET'S MAKE A DECENT 3D TRIANGLE

    renderer.effect.add_line((15, 15), (30, 30))

    renderer.effect.add_line((30, 30), (50, 20))

    renderer.effect.add_line((50, 20), (15, 15))



    renderer.effect.add_line((30,30), (32, 22))

    renderer.effect.add_line((32, 22), (15, 15))

    renderer.effect.add_line((32, 22), (50, 20))





    # RUN THE ANIMATION

    renderer.run(end_message=False)



    # CATCH THE END WITH INPUT() ON WINDOWS

    input()



image = images.text_to_image("HELLO WORLD!", padding_top_bottom=1, padding_left_right=3)

Screen.show(demo, args=(image, 500, 0.05, "drawlines", " ", True))

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