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Bygg

a Python build system that gets out of your way

PyPI GitHub Release Date GitHub Workflow Status (with branch) Python Version from PEP 621 TOML GitHub

Installation • Usage • Development


Bygg is in early stage of development. It is usable and useful for its currently implemented use cases. Feel free to try it out, but also expect things to change and evolve. Feedback and bug reports are welcome!

Introduction

Bygg is a build system implemented in and configured using Python. It is general-purpose, but is aimed at those that (want to) use Python to glue together other systems.

Bygg tries to get out of your way and be as thin as possible, while still providing correctness and minimal rebuilds.

Basics

  • Specify actions in pure Python.
  • Actions can depend on other actions.
  • An action will be executed if the digests of its source or output files have changed.

Installation

Bygg requires Python 3.11 or higher.

Install with

pipx install bygg or uv tool install bygg (recommended) or pip install bygg

or in a virtual environment.

Usage

Specify the actions in Byggfile.py in your source directory. Either wrap the action function using the @action decorator, or use the Action constructor directly.

# Decorator:

@action(
    "build1",
    inputs=["foo.in", "bar.in"],
    outputs=["foo.out", "bar.out"],
    is_entrypoint=True
)
def a_build_command(ctx: ActionContext):
    # do stuff
    ...


# Separate function + Action constructor:

def also_a_build_command(ctx: ActionContext):
    # do stuff
    ...

Action(
    "build2",
    inputs=["foo.in", "bar.in"],
    outputs=["foo.out", "bar.out"],
    dependencies=["another action"],
    command=also_a_build_command,
    is_entrypoint=True
)

Bygg will check for the presence of Byggfile.py in the current directory. The actions above would be built with bygg build1 and bygg build2, respectively. See the examples/ directory for worked examples.

Environments

Bygg can manage virtual environments. See examples/environments/Byggfile.toml for an example.

Python files and the actions declared therein will run in the environment that the Python file was declared to belong to in the static configuration.

No environment will be managed or loaded implicitly for actions that are declared in the static configuration. Actions that need an environment must declare the environment property.

Any shell commands will need to have their respective environments activated as needed (e.g. by prefacing them with . .venv/bin/activate) even if they are declared from Python code that runs in an environment. This is because shells are not intrinsically aware of virtual environments.

Settings files

There is also support for declaring actions, environments and settings in TOML files called Byggfile.toml. This is intended primarily for configuring static settings like which virtual environment to use and their respective entrypoints, but can also be used for declaring static actions. See examples/taskrunner/Byggfile.toml and examples/environments/Byggfile.toml.

The evaluation order is TOML -> Python. Actions and settings declared later will override earlier ones.

Shell tab completions

Bygg has support for Bash and Zsh tab completions of arguments and entrypoint actions. The completions will be loaded from the files that exist out of Byggfile.toml and Byggfile.py, in that order.

Any environments declared in the static config files will be installed as needed and their respective Byggfiles will be evaluated to collect entrypoint actions.

To install completions, do:

bygg --completions

It will output a line that you can then add to .bashrc or .zshrc.

Don't forget to open a new shell instance after you've made changes to the settings files.

Note: if you reinstall Bygg with pipx or uv, the completions file will probably have been removed, but the path to bygg will be the same. In this case, just run the reinstalled bygg once (no arguments needed) to create the completions file and then restart your shell. If the completions still don't work, you might have to compare the output of bygg --completions with the settings in the shell configuration file per above.

Notes

Manual steps

Add the following line to .bashrc or .zshrc:

eval "$(.your_bygg_venv/bin/register-python-argcomplete .your_bygg_venv/bin/bygg)"
Note for Zsh + argcomplete v2 users

The recommended setup above uses the argcomplete that is installed with Bygg, since this version (starting with v3) has proper support for Zsh so that the action completions will show descriptions. If you for whatever reason need to use a lower version of argcomplete you need to load the Bash compatibility layer first, and then the Bygg completions:

autoload -U bashcompinit ; bashcompinit
eval "$(register-python-argcomplete bygg)"

Getting a local copy

If you want to try out the examples or even develop Bygg itself, Bygg can be tried out and worked on without installing it globally:

First, clone this repo and cd into it, then execute the commands below.

If uv is installed (e.g. with pipx install uv), it will be used by bootstrap.py and the Bygg examples where relevant. This will speed up project setup and test running. If uv is not installed, regular pip will be used.

# Create a virtual environment and install Bygg into it together with its dependencies:
./bootstrap.py
# Activate the virtual environment:
. .venv/bin/activate
# Optional: install and activate shell completions for this specific Bygg installation:
eval "$(bygg --completions)"

Now you can try out one of the examples:

cd examples/trivial
bygg transform

In the above, bygg is the command to execute bygg, and transform is an action (much like a target in a Makefile). See examples/trivial/Byggfile.py for details.

The target can be cleaned with

bygg transform --clean

Development

Running tests

With Bygg's virtual environment activated per above, tests can be run from the root directory:

pytest

With the virtual environment deactivated, the full test suite can be run with Nox. Nox should be installed outside of Bygg's virtual environment since it manages its own virtual environments:

pipx install nox

or

uv tool install nox

or

pip install --user --upgrade nox

After that, run tests with

nox

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