A lightweight terminal graphics engine
Project description
cge 0.7.5
A lightweight terminal graphics engine.
Looking for a simple, lightweight package? Easily managable features?
cgepy will handle that, with a sturdy system to build interfaces on top of.
Current features:
- A flexible grid system where you can swap between multiple canvases.
- Custom coloring that is applicable to all text
- Higher resolution display capabilities vs. colored unicode full blocks.
- A basic sprite system for easier manipulation of the canvas.
- Multiple screen clearing methods for greater control of your programs.
Upcoming features:
- The sprite system will be revamped entirely to allow systematic loading and manipulation of many points at once.
- A stroke function to eliminate repeated write operations, save time, and serve as a replacement for the old map system.
- Text will be added back as a more integrated feature that will come built into the existing grid framework.
Note: cgepy has not been tested on windows, and coloring may not appear due to how powershell handles ansi. This can be fixed via the colorama library.
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