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A lightweight terminal graphics engine

Project description

cge 0.7.5

A lightweight terminal graphics engine.

Looking for a simple, lightweight package? Easily managable features?

cgepy will handle that, with a sturdy system to build interfaces on top of.


Current features:

  • A flexible grid system where you can swap between multiple canvases.
  • Custom coloring that is applicable to all text
  • Higher resolution display capabilities vs. colored unicode full blocks.
  • A basic sprite system for easier manipulation of the canvas.
  • Multiple screen clearing methods for greater control of your programs.

Upcoming features:

  • The sprite system will be revamped entirely to allow systematic loading and manipulation of many points at once.
  • A stroke function to eliminate repeated write operations, save time, and serve as a replacement for the old map system.
  • Text will be added back as a more integrated feature that will come built into the existing grid framework.

Note: cgepy has not been tested on windows, and coloring may not appear due to how powershell handles ansi. This can be fixed via the colorama library.

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