Blender plugin for Conductor Cloud Rendering Platform.
Project description
Conductor for Blender
Blender plugin submitter for the Conductor Cloud rendering service.
Install
To install the latest version.
pip install --upgrade cioblender --target=$HOME/Conductor
To install a specific version, for example 0.1.0.
pip install --upgrade --force-reinstall cioblender==0.1.0 --target=$HOME/Conductor
Then setup the Blender module.
python ~/Conductor/cioblender/post_install.py
NOTE An alternative is to install from the Plugins page in the Conductor Companion app
Usage
Open the Plugin Manager and load Conductor.py.
Go to Conductor->About to check the version and other info.
To set up a render, choose Conductor->Submitter->Create from the Conductor menu.
For detailed help, checkout the tutorial and reference documentation.
Contributing
Clone the repo.
git clone git@github.com:ConductorTechnologies/cioblender.git
cd cioblender
Set up a clean virtual envirionment with Python 3.7 for development (optional).
python -m virtualenv cioblender.venv
. ./cioblender.venv/bin/activate
Install development dependencies
pip install -r requirements_dev.txt
Build and install from this directory into to a convenient location for testing.
pip install --upgrade -r requirements.txt --target=$HOME/ConductorDev
python $HOME/ConductorDev/cioblender/post_install.py
When you install from the file requirements.txt, the dependency on ciocore is specified as a local sibling of this project, meaning you can develop ciocore and cioblender in parallel.
The post_install.py script writes the conductor.mod file to your Blender modules directory. Check the output of the command to see where this is.
License
Changelog
Unreleased:
- 0.2.4-beta.7
- Adding support for Alembic and HDR assets
- 0.2.4-beta.6
- Introduced the Upload Daemon feature, enabling background asset uploads for uninterrupted Blender sessions. By selecting 'use_upload_daemon', the feature separates the upload process from active work, allowing for continuous productivity. The daemon efficiently coordinates with the server to identify and upload required assets post-job submission.
- The Submission dialog has been updated to enable continued work in Blender following the submission process.
- 0.2.4-beta.5
- Clicking 'Preview Script' without a JSON-associated app directly opens the script in a QT window for easy previewing.
- 0.2.4-beta.4
- Enhancing asset handling by preventing the use of home directories and root drives as asset paths, particularly addressing stability issues for Windows users and improving overall user experience.
- 0.2.4-beta.3
- Enhanced Script Preview Feature for Windows Platform
- 0.2.4-beta.2
- Asset Directory Uploads:
- We've introduced the capability to upload entire directories of assets, streamlining the process of managing and organizing your resources.
- Asset Directory Uploads:
- 0.2.4-beta.1
- Enhanced Simulation and Baking:
- Support has been expanded for both simulation and baking processes, offering improved performance and flexibility for your projects.
- Enhanced Simulation and Baking:
Version:0.2.3 -- 13 Feb 2024
- Improved Installation on the Windows Platform:
- Enhanced the installation process for users on Windows, streamlining setup and reducing potential issues.
- Improved Frame Handling for Efficiency:
- Enhanced rendering speed by treating task frames collectively as an animation sequence rather than processing them as separate, individual frames. This approach significantly reduces computational overhead, leading to faster rendering times. To fully benefit from this improvement, ensure that the chunk size is set higher than one and scout frames are turned off. This configuration maximizes the efficiency gains from processing frames as a continuous sequence.
- Additional Rendering Options Panel:
- A newly introduced panel offering advanced control over rendering settings. It includes a key feature: Disable Audio, which sets the sound system to 'None'. This disables all audio processing in Blender during rendering tasks, streamlining the rendering pipeline and potentially enhancing render efficiency and speed.
- Installation Script:
- Remove quarantine only if the platform is macOS
- Modified the plugin installation script to append our custom module directory to Python's search path, ensuring seamless integration without interfering with existing Python modules.
- Enhanced Add-on Compatibility:
- The plugin now seamlessly integrates with a range of popular Blender add-ons, including Animation Nodes, BlenRig, Bricker, Flip Fluids, Molecular Plus, and Physical Starlight Atmosphere (PSA), enriching your animation and rendering capabilities.
- RedShift Renderer Support:
- Fully compatible with the RedShift rendering engine, ensuring optimal performance and visual fidelity. Note: To leverage this feature, please use Blender version 3.6 or earlier.
- Persistent Settings Preservation:
- Enhanced usability with the ability to retain previous plugin configurations and settings, even after reconnecting to the plugin for subsequent sessions. This ensures a smoother, more efficient workflow without the need to repeatedly adjust settings.
Version:0.2.0 -- 17 Jan 2024
-
New Features:
-
UI Enhancements:
- Introduced a new Render Settings panel with adjustable parameters including Resolution (X, Y, Percentage), Camera, and Samples. This allows users to override existing scene settings for more precise control.
- Enhanced the Submission Widget by improving the visibility of push buttons and ensuring it remains prominently displayed (always on top).
- Added detailed tooltips across the UI for better guidance and clarity.
- Modified the Validation tab, offering two options for scene submission: 'Save Scene and Continue Submission' or 'Continue Submission', empowering users with more flexibility in their workflow.
-
Performance Enhancements:
- Enabled script rendering functionality specifically for the Windows operating system.
- Improved Asset Scanning Efficiency, ensuring a smoother and faster process.
-
Rendering Enhancements:
- Modified the Instant Type Tooltip to advocate for GPU usage with Cycles Render Software, aiming for enhanced speed and efficiency.
-
-
Updates:
- Upgraded PySide6 and shiboken6 to the latest versions.
- Updated the ciocore library to versions 7.0.2, bringing in the latest features and fixes.
-
Fixes:
- Resolved a naming conflict issue with cameras.
- Addressed an issue where spaces in scene names caused problems.
- Fixed an error related to the installation of the plugin into the Blender directory.
- Enhanced error detection for issues encountered during Blender file loading.
- Made sure each asset is unique before uploading, preventing redundancy and potential conflicts.
- Handled file paths with spaces more effectively.
- Ensured the creation of Blender user folders if they don't exist, improving the installation process.
- Implemented submission validation to catch potential issues before they occur.
Version:0.1.6-rc.2 -- 10 Oct 2023
- Updating to PySide6 to provide compatibility with Apple Silicon M1/M2 chip architecture.
Version:0.1.5-rc.2 -- 10 Oct 2023
- Upgrading the ciocore library to version 6.5.1
- Implementing file validation for assets and additional assets
Version:0.1.4-rc.3 -- 06 Oct 2023
- Adding support for Linked Assets
- Enhancing Asset Scanning
- Expanded Extra Asset Support
- Extended Environment Variable Support
- Directory Listing for Output
- Revamped Post-Installation Instructions
- Setting the default value for "Use Scout Frames" to True
Version:0.1.2-beta.3
- Implementing Asset scanning
- Implementing Extra env vars
Version:0.1.2-beta.1
- Implementing Progress tabs
Version 0.1.1-beta.21
- Default frame range fix
Version 0.1.1-beta.18
- Update to libraries
Version 0.1.1-beta.17
- Update to the installation instructions
Version 0.1.1-beta.14
- Extra assets panel
- Fixing issue with Blender filepath in Windows
Version 0.1.1-beta.5
- Updates to Blender filepath handling.
Version:0.1.0 -- 21 Oct 2021
- Setup circle ci. [60c2d21]
- Initial commit with. [cc7ec9d]
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