Sketching interface for macking function printed circuit boards
Project description
Circuit Painter
Circuit painter is a creative coding tool for making functional printed circuit boards.
Inspired by the simplifed drawing language of Processing, this tool provides an environment for designing PCBs using basic geometric shapes such as lines, arcs, and polygons. The tool maintains a drawing 'context' that applies a translation and rotation matrix to all calls, making it simple to replicate circuit features at differnt points across a circuit board. Functional PCB components such as part footprints can also be placed, and connected together logically using 'nets'.
Circuit painter works as a front end / wrapper for KiCad's pcbnew.
Installation
Release versions are available on PyPi:
pip install circuitpainter
In addition to the python library, you'll also need KiCad 7.x. The library is tested on Ubuntu 22.04, with KiCad 7.0.6 installed from theofficial package (https://www.kicad.org/download/), and Python 3.10.7 (the Ubuntu default).
It should work with any Linux distro, and might work in Mac/Windows if the pcbnew library is set up correctly in Python. It should also work with any recent version of Python 3, but will probably only work with KiCad 7.0.6 or higher as their API is not stable.
Example usage
Start by creating a drawing context:
from circuitpainter import CircuitPainter
painter = CircuitPainter()
Using the painter object, you can draw non-conductive and conductve shapes, footprints, and text onto the PCB.
First, set the layer to place the object on (tip: use print(painter.layers.keys()) to show all available layers):
painter.layer('F_SilkS')
Next, draw some non-conductive objects:
painter.circle(0,0,3) # Draw a circle with radius 3 at the board origin
painter.line(0,0,10,10) # Draw a line from the board origin to (10,10)
painter.circle(10,10,3) # Draw a circle with raidus 3 at position (10,10)
So far, there hasn't been any visual indication of what you're making. To get a preview of what your design looks like, use the preview() function:
painter.preview()
This will save the design to a temporary location, then open it in the KiCad editor:
It's good for seeing the project, but be careful! The file will be deleted (along with any changes you make), as soon as you close the window. If you do want to save your board at this time, use the 'Save As' feature before exiting the editor!
To change the width of lines, use the width() command:
painter.width(0.5)
painter.line(0,0,10,0) # line with width 0.5mm
painter.width(1)
painter.line(0,5,10,5) # line with width 1mm
painter.width(2)
painter.line(0,10,10,10) # line with width 2mm
You can change where and at what angle features are added, by using the translate() and rotate() features:
painter.translate(10,10)
painter.rotate(30)
painter.rect(-5,-5,5,5) # Rectangle is drawn at a 30 degreen angle, centered at (10,10).
Calling them multiple times will stack the transformations (they are calculated as a 2d transformation matrix)
painter.translate(10,10)
painter.rect(-5,-5,5,5) # Rectangle is drawn centered at (10,10).
painter.translate(10,10)
painter.rect(-5,-5,5,5) # Rectangle is drawn centered at (20,20).
painter.translate(10,10)
painter.rect(-5,-5,5,5) # Rectangle is drawn centered at (30,30).
Saving and restoring the applied tranformation is done using push_matrix() and pop_matrix(). (Note: This is implemented as a stack, and multiple pushes can be nested):
for angle in range(0,360,30):
painter.push_matrix() # Save the current transformation settings
painter.rotate(angle)
painter.translate(10,10)
painter.rect(-5,-5,5,5)
painter.pop_matrix() # Restore previous transformation settings
Besides lines and rectangles, there are other basic shapes such as arc(), cirle(), and polygon().
Drawing shapes is ok but the real fun comes from adding components. To add a component, first use the library editor in KiCad to find the library and footprint name for the part you want to place. Then, you can add them to your board using the footprint() command:
painter.layer('F_Cu')
painter.footprint(0,0,"LED_SMD","LED_0805_2012Metric")
This placed the part, but it won't work well as a part- it's not wired up, so it won't actually function! Let's add some nets, and a resistor because that is nicer to the LED. Note that CircuitPainter doesn't know or care about what net names you assign to what footprints, so be sure to double or triple check that your circuit is correct:
painter.layer('F_Cu')
painter.footprint(0,0,"Resistor_SMD","R_0805_2012Metric",nets=['gnd','led_n'])
painter.footprint(5,0,"LED_SMD","LED_0805_2012Metric",nets=['led_n','vcc'])
painter.track(1,0,4,0)
Note: In this example, we are manually drawing a track that just happens to line up with the centers of the two pads that we want to connect. To see a more exact way to accomplish this by looking up the positions of each pad, see the asterix example project. q Also note that we didn't specify a net name to assign to the track. pcbnew is able to figure this out because the starting postiion of the track overlapped with the second resistor pad, so it assigned the same net to track.
One LED and resistor is cool, but not that impressive (and honestly more work than just doing it by hand). However, we can put this into a loop and combine it with the previous translation operations, to make a ring of LEDs:
for angle in range(0,360,30):
painter.push_matrix()
painter.rotate(angle) # Rotation and translation for the next resistor/led combination
painter.translate(5,0)
painter.layer('F_Cu')
painter.footprint(0,0,"Resistor_SMD","R_0805_2012Metric",nets=['gnd',f'led_{angle}'])
painter.footprint(5,0,"LED_SMD","LED_0805_2012Metric",nets=[f'led_{angle}','vcc'])
painter.track(1,0,4,0)
painter.pop_matrix()
Not bad for a few lines of code!
To make a complete board, here is the rest of the owl:
from circuitpainter import CircuitPainter
painter = CircuitPainter()
painter.no_designators() # Don't show reference designator names on the board silkscreen
painter.layer('F_Cu')
painter.width(.2)
for angle in range(0,360,36):
painter.push_matrix() # Save the current transformation settings
painter.rotate(angle)
painter.translate(5,0)
painter.footprint(0,0,"Resistor_SMD","R_0805_2012Metric",nets=['gnd',f'led_{angle}'])
painter.footprint(5,0,"LED_SMD","LED_0805_2012Metric",nets=[f'led_{angle}','vcc'])
painter.track(1,0,4,0) # Connect the resistor to the LED
painter.track(-1,0,-2,0) # Connect the resistor to ground
painter.via(-2,0)
painter.track(6,0,7,0) # Connect the LED to vcc
painter.via(7,0)
painter.pop_matrix()
# Fill the back of the board with a copper zone, and assign it to the 'vcc' net
painter.layer('B_Cu')
painter.circle_zone(0,0,14,net='vcc')
# Add a battery connector to the back
painter.layer('B_Cu')
painter.footprint(0,0,"Battery","BatteryHolder_Keystone_3000_1x12mm",nets=['vcc','vcc','gnd'])
# Make the board shape to a circle
painter.layer("Edge_Cuts")
painter.circle(0,0,14)
painter.preview()
Note that we've added a battery connector, vias to connect power and ground from each of the LEDs, and a circular board edge to make it look a little prettier. It's not a bad idea to check DRC:
One you are satisfied with the design, you can either save it for further editing in KiCad with the .save() command, or go straight to a gerber with the .export_gerber() command.
For more complete examples, see the scripts in the examples directory.
Advanced usage
The goal of circuitpainter is to make the most common parts of PCB generation easy, and you might want to do things that this API doesn't directly support.
Note that the underlying pcbnew API is not finished, and will likely be different between even minor KiCad versions. Using the python help() function on these object references is a good way to explore their options, though it gets complicated because they are themselves thin wrappers over the C-language pcbnew library. Eventually, you'll need to dig through the KiCad source to figure out how things are supposed to work, and don't forget to check the bug tracker if things aren't working correctly, because it probably is a bug and there might be a workaround / fix.
Extended object properties
Circuit painter aims to keep circuit creation simple, but there are extra configuration settings on many objects that you might want access to. To facilitate this, all functions that create a PCB object will also return a reference to that object, so that you can modify it.
For example, create a rectangular zone, and save the reference to it:
painter.layer("F_Cu")
zone = painter.rect_zone(0,0,10,10)
Then, modify the zone properties using the pcbnew api:
zone.SetIsRuleArea(True)
zone.SetDoNotAllowCopperPour(True)
zone.SetDoNotAllowVias(False)
zone.SetDoNotAllowTracks(False)
zone.SetDoNotAllowPads(False)
Board configuration
Many of the board configuration options (stackup, DRC rules, etc) are stored in the board design settings. For example, to create a 4-layer board with some different DRC settings:
import pcbnew
settings = painter.pcb.GetDesignSettings()
settings.SetCopperLayerCount(4) # Change to a 4-layer board design
settings.m_CopperEdgeClearance = pcbnew.FromMM(0.1) # Set the copper-to-edge spacing to 0.1mm
Note that we are importing 'pcbnew' here, in order to use the FromMM() function to convert a measurement from mm to KiCad's internal units.
Updating boards / adding manual edits
Circuit Painter is great for automating parts of designs that are highly repetitive, but is less effective for more mundane tasks such as wiring up a fancy LED array to a microcontroller. On this end, everything that CircuitPainter creates is placed into a single group. When you make manual additions to the board, be sure not to put your changes into the auto-generated group. Later, if you want to re-generate the automated portion of your design, you should be able to just delete that group, then start Circuit Painter by passing it the file name:
painter = CircuitPainter('my_file.kicad_pcb')
New objects will then be added to that board, in a new group.
Notes
Wishlist:
- Cooler examples: Fractals such as Apollonian gasket, Sierpinski triangles, Fibonacci spirals?
- Font configuration: Configure a text-type, and have it auto-apply whenever text is drawn (similar to this: https://processing.org/reference/textFont_.html )
- Some way to generate schematics, even if they are terrible and just have each component drawn out separtely, with small wires and net names on each port.
- Place components on path: tool for placing evenly-spaced footprints along a path
- 'Fill' region with equally-spaced or patterned components
Similar nontraditional PCB design tools:
Credits
CircuitPainter is a simplified interface for KiCad's PcbNew library. Their library does all of the heavy lifting in actually making the PCBs.
CircuitPainter was written by Matthew Mets
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