Server-side code for a powerful Scratch 3.0 websocket extension.
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CloudLink is a high-speed, reliable, and custom websocket extension for Scratch 3.0, with server code that runs on Python. It permits cross-project (as well as cross-program) cloud variables. It also enables full-duplex networking and limitless possibilities for Scratch 3.0 projects.
Example code can be downloaded in the GitHub repository.
Server: https://github.com/MikeDev101/cloudlink/blob/master/server_example.py
Client: https://github.com/MikeDev101/cloudlink/blob/master/client_example.py
Please report any bugs you find to the official GitHub repository or on my Scratch profile.
Scratch Extension
You can view the client-side extension using one of the following modded Scratch editors:
Installing CloudLink
Method 1: using pip
pip install cloudlink
Method 2: Directly downloading cloudlink.py
Simply download the source code, extract cloudlink.py, and import it as shown above. However, the following dependencies are required in order to take advantage of full functionality:
- websocket-server
pip install websocket-server
- websocket-client
pip install websocket-client
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