Call of Cthulhu character generator
Project description
Call Of Cthulhu Character Generator
Fast way of creating a random character for Chall of Cthulhu RPG 7th ed.
Summary
cochar
stands fo Call of Cthulhu Character
. It's a python module desing to create a full characters for Call of Cthulgu RPG 7th ed.
Table of Contents
- Project Title
- Summary
- Table of Contents
- Installation
- Usage
- Dependencies
- Documentation
- Contribution
- Authors & Contributors
- To Do
- License
Installation
pip3 install cochar
Usage
Basic
Example:
from cochar import Character
c = Character()
Character(age=30, sex='M', first_name='Kelvin', last_name='Burlingame', country='US', occupation='antiquarian', characteristics={'str': 57, 'con': 23, 'siz': 75, 'dex': 23, 'app': 80, 'edu': 87, 'int': 48, 'pow': 18, 'move_rate': 7}, luck=33, skills={'appraise': 64, 'history': 90, 'library use': 90, 'spot hidden': 90, 'listen': 27, 'persuade': 89, 'pilot': 9, 'sleight of hand': 12, 'credit rating': 69, 'doge': 11}, weights=True, damage_bonus='+1K4', build=1, doge=11)
Avanced
You can set any of the following parameters to create Character object:
year (int, optional) – year when character born, defaults to 1925
age (str, optional) – character age, defaults to None
sex (str, optional) – character sex, defaults to None
first_name (str, optional) – character name, random if not set, defaults to None
last_name (str, optional) – character last name, random if not set, defaults to None
country (str, optional) – country to generate name and last name, defaults to “US”
occupation (str, optional) – character occupation, optimal occupation (base on max skill points) if not set, defaults to “optimal”
occupation_points (int, optional) – occupation point, max if not set, defaults to None
hobby_points (int, optional) – hobby points, 2*intelligence if not set, defaults to None
skills (dict, optional) – character skills, random if not set, defaults to None
strength (int, optional) – character strength, random if not set, defaults to 0
condition (int, optional) – character condition, random if not set, defaults to 0
size (int, optional) – character size, random if not set, defaults to 0
dexterity (int, optional) – character dexterity, random if not set, defaults to 0
apperance (int, optional) – character apperance, random if not set, defaults to 0
edducation (int, optional) – character edducation, random if not set, defaults to 0
intelligence (int, optional) – character intelligence, random if not set, defaults to 0
power (int, optional) – character power, random if not set, defaults to 0
move_rate (int, optional) – character move_rate, random if not set, defaults to 0
sanity_points (int, optional) – character sanity_points, random if not set, defaults to 0
magic_points (int, optional) – character magic_points, random if not set, defaults to 0
hit_points (int, optional) – character hit_points, random if not set, defaults to 0
luck (int, optional) – character luck, random if not set, default to 0
Dependencies
cochar
depends on randname module for generating random names.
For more details please see:
Documentation
Detailed documentation of module can by found here: cochar documentation
Contribution
If you want to contribute to cochar
projcet read contribution for more information.
Authors & Contributors
Author: Adam Walkiewicz
Contributors: Be first!
To do
Basic improvements
- Move occupation to extrnal files
- Write more thorough unit tests
- Save characters feature
- Simple GUI
- Add custom Errors
- Add more suited occupations for NPC's
Dream improvements
Realisticaly those improvement probably will never be introduced.
- Generating PDF's
- Interactive and advance graphical GUI
License
Cochar is licensed under the terms of the GNU GPLv3
Project details
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