Skip to main content
Join the official Python Developers Survey 2018 and win valuable prizes: Start the survey!

cocos2d: A framework for building 2D games cocos2d is a framework for building 2D games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application". A cocos2d application consists of several scenes, and a workflow connecting the different scenes. It provides you with a "director" (a singleton) which handles that workflow between scenes. Each scene is composed of an arbitrary number of layers; layers take care of drawing to the screen (using the pyglet and OpenGL APIs), handling events and in general contain all of the game/application logic. cocos2d simplifies the game development in these areas: * Defining a workflow for your game * Creating special effects in layers * Creating transitions between scenes * Managing sprites * Basic menus * and much more!

Project description


Project details

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Filename, size & hash SHA256 hash help File type Python version Upload date
cocos2d-0.3.0-py2.5.egg (257.3 kB) Copy SHA256 hash SHA256 Egg 2.5 Sep 6, 2008
cocos2d-0.3.0.tar.gz (2.9 MB) Copy SHA256 hash SHA256 Source None Sep 6, 2008

Supported by

Elastic Elastic Search Pingdom Pingdom Monitoring Google Google BigQuery Sentry Sentry Error logging AWS AWS Cloud computing DataDog DataDog Monitoring Fastly Fastly CDN SignalFx SignalFx Supporter DigiCert DigiCert EV certificate StatusPage StatusPage Status page