A command line interface for colony
Project description
Colony CLI
Cloudshell Colony CLI
Colony CLI is a Command Line interface tool for CloudShell Colony.
The main functionality this tool currently provides is validation of Colony Blueprints and launching of Sandbox environments from any branch in addition to testing local changes before committing them.
Why use Colony CLI
When developing Blueprints for Colony, it can be very helpful to immediately check your work for errors.
Let's assume you are currently working in development branch, and you also have a main branch which is connected to a Colony space. You would like to be sure that your latest local changes haven't broken anything before commiting to current branch and pushing to remote or before merging changes to main branch.
This is where this tool might be handy for you. Instead of reconnecting Colony to your development branch in the UI or going with "merge and pray" you can use Colony CLI to validate your current Blueprints state and even launch Sandboxes.
Installing
You can install Colony CLI with pip:
$ python -m pip install colony-cli
Or if you want to install it for your user:
$ python -m pip install --user colony-cli
Configuration
In order to allow the CLI tool to authenticate with Colony you must provide several parameters:
- Token The easiest way to generate a token is via the Colony UI. Navigate to Settings (in your space) -> Integrations -> click “Connect” under any of the CI tools -> click “New Token” to get an API token.
- Space The space in the Colony to use which is mapped to the Git repo you are using
- Account (optional) providing the account name (appearing as the subdomain in your Colony URL, e.g https://YOURACCOUNT.cloudshellcolony.com). This is not a mandatory value but will help generate easy links.
The Token, Space and Account parameters can be provided via special command line flags (--token, --space,
and --account respectively) but can be conveniently placed in a config file relative to your user folder,
so they don't need to be provided each time.
The config file can be easily created and managed using the interactive colony configure
command.
The CLI supports multiple profiles and we recommend setting up a default profile for ease of use. To use a non-default profile the --profile command line flag needs to be used to specify the profile name.
To add a new profile or update an existing one run colony configure set
and follow the on-screen directions. First you will be able to choose the profile name. Hit enter to add/update the default profile or enter a custom profile name. If the profile exists it will be update and if it doesn't exist then a new profile will be configured.
To see all profiles run colony configure list
and the command will output a table of all the profiles that are currently configured. Example output:
Profile Name Colony Account Space Name Token
-------------- ---------------- ------------------- -------------
default colony-demo promotions-manager *********jhtU
custom-profile my-colony my-space *********igEw
If a profile is no longer needed it can be easily removed by running colony configure remove [profile-name]
The colony configure
command will save the config file relative to your home user directory ('~/.colony/config' on Mac and Linux or in '%UserProfile%\.colony\config' on Windows).
If you wish to place the config file in a different location, you can specify that location via an environment variable:
$ export COLONY_CONFIG_PATH=/path/to/file
The different parameters may also be provided as environment variables instead of using the config file:
export COLONY_TOKEN = xxxzzzyyy
export COLONY_SPACE = demo_space
# Optional
export COLONY_ACCOUNT = MYACCOUNT
Basic Usage
Colony CLI currently allows you to make two actions:
- Validate a Blueprint (using the
colony bp validate
command) - Start a Sandbox (via
colony sb start
)
In order to get help run:
$ colony --help
It will give you detailed output with usage:
$ colony --help
Usage: colony [--space=<space>] [--token=<token>] [--account=<account>] [--profile=<profile>] [--help] [--debug]
<command> [<args>...]
Options:
-h --help Show this screen.
--version Show current version
--space=<space> Use a specific Colony Space, this will override any default set in the config file
--token=<token> Use a specific token for authentication, this will override any default set in the
config file
--account=<account> [Optional] Your Colony account name. The account name is equal to your subdomain in
the Colony URL. e.g. <https://YOURACCOUNT.cloudshellcolony.com//>
--profile=<profile> Use a specific Profile section in the config file
You still can override config with --token/--space options.
Commands:
bp, blueprint validate colony Blueprints
sb, sandbox start a Sandbox, end a Sandbox, get a Sandbox status or list all Sandboxes
You can get additional help information for a particular command by specifying --help flag after command name, like:
usage:
colony (sb | sandbox) start <blueprint_name> [options]
colony (sb | sandbox) status <sandbox_id>
colony (sb | sandbox) end <sandbox_id>
colony (sb | sandbox) list [--filter={all|my|auto}] [--show-ended] [--count=<N>]
colony (sb | sandbox) [--help]
options:
-h --help Show this message
-d, --duration <minutes> The Sandbox will automatically de-provision at the end of the provided duration
-n, --name <sandbox_name> Provide a name for the Sandbox. If not set, the name will be generated
automatically using the source branch (or local changes) and current time.
-i, --inputs <input_params> The Blueprints inputs can be provided as a comma-separated list of key=value
pairs. For example: key1=value1,key2=value2.
By default Colony CLI will try to take the default values for these inputs
from the Blueprint definition yaml file.
-a, --artifacts <artifacts> A comma-separated list of artifacts per application. These are relative to the
artifact repository root defined in Colony.
Example: appName1=path1, appName2=path2.
By default Colony CLI will try to take artifacts from Blueprint definition yaml
file.
-b, --branch <branch> Run the Blueprint version from a remote Git branch. If not provided,
the CLI will attempt to automatically detect the current working branch.
The CLI will automatically run any local uncommitted or untracked changes in a
temporary branch created for the validation or for the development Sandbox.
-c, --commit <commitId> Specify a specific Commit ID. This is used in order to run a Sandbox from a
specific Blueprint historic version. If this parameter is used, the
Branch parameter must also be specified.
-t, --timeout <minutes> Set how long (default timeout is 30 minutes) to block and wait before releasing
control back to shell prompt. If timeout is reached before the desired status
the wait loop will be interrupted.
If "wait_active" flag is not set and a temp branch is created for local changes,
the CLI will block and wait until the sandbox Infrastructure and Artifacts are
ready. Then the temp branch can be safely deleted and the wait loop will end.
If "wait_active" flag is set, the CLI will block and wait until the sandbox is
Active regardless if temp branch is created or not.
-w, --wait_active Block shell prompt and wait for the sandbox to be Active (or deployment ended
with an error) while the timeout is not reached. Default timeout is 30 minutes.
The default timeout can be changed using the "timeout" flag.
Blueprint validation
-
If you are currently inside a git-enabled folder containing your Blueprint, commit and push your latest changes and run (Colony CLI will automatically detect the current working branch):
$ colony bp validate MyBlueprint
-
If you want to validate a Blueprint from another branch you can specify --branch argument or even check validation in a specific point in time by setting --commit:
$ colony bp validate MyBlueprint --branch dev --commit fb88a5e3275q5d54697cff82a160a29885dfed24
Testing Local Changes
The Colony CLI can validate your Blueprints and test your Sandboxes even before you commit and push your code to a remote branch. It does so by creating a temporary branch on the remote repository with your local staged and even untracked changes which gets deleted automatically after the Sandbox is created or the Blueprint validation is complete. The CLI will automatically detect if you have some local changes and use them unless you explicitly set the --branch flag.
Please notice that in order to create a Sandbox from your local changes, the CLI must make sure they are picked up by the Sandbox setup process before completing the action and deleting the temporary branch. This means that when you launch a local Sandbox the CLI command will not return immediately. You'll also receive a warning not to abort the wait as that might not give Colony enough time to pull your changes and the Sandbox may fail. Feel free to launch the CLI command asynchronously or continue working in a new tab.
NOTE
If you are not it git-enabled folder of your Blueprint repo and haven't set --branch/--commit arguments tool will validate Blueprint with name "MyBlueprint" from branch currently attached to your Colony space.
The result will indicate whether the Blueprint is valid. If there are ny issues, you will see them printed out as a table describing each issue found.
Example:
$colony blueprint validate Jenkins -b master
ERROR - colony.commands - Validation failed
message name
--------------------------------------------------------------------------- -------------------------------
Cloud account: AWS is not recognized as a valid cloud account in this space Blueprint unknown cloud account
Launching a Sandbox
-
Similar to the previous command you can omit --branch/--commit arguments if you are in a git-enabled folder of your Blueprint repo:
$ colony sb start MyBlueprint
-
This will create a Sandbox from the specified Blueprint
-
If you want to start a Sandbox from a Blueprint in a specific state, specify --branch and --commit arguments:
$ colony sb start MyBlueprint --branch dev --commit fb88a5e3275q5d54697cff82a160a29885dfed24
-
Additional optional options that you can provide here are:
-d, --duration <minutes>
- you can specify duration for the Sandbox environment in minutes. Default is 120 minutes-n, --name <sandbox_name>
- the name of the Sandbox you want to create. By default the cli will generate a name using the Blueprint name, branch or local changes, and the current timestamp-i, --inputs <input_params>
- comma-separated list of input parameters for the Sandbox, For example:"param1=val1, param2=val2"-a, --artifacts <artifacts>
- comma-separated list of Sandbox artifacts, like: "app1=path1, app2=path2"-w, --wait <timeout>
- is a number of minutes. If set, you Colony CLI will wait for the Sandbox to become active and lock your terminal.
NOTE
-
If you are not it git-enabled folder of your Blueprint repo and haven't set --branch/--commit arguments tool will start a Sandbox using the Blueprint "MyBlueprint" from the branch currently attached to your Colony space.
-
If you omit artifacts and inputs options, you are inside a git enabled folder and the local is in sync with remote, then Colony Cli will try to get default values for artifacts and inputs from the Blueprint YAML file.
Result of the command is a Sandbox ID.
Example:
colony sb start MyBlueprint --inputs "CS_COLONY_TOKEN=ABCD, IAM_ROLE=s3access-profile, BUCKET_NAME=abc"
ybufpamyok03c11
Other functionality
You can also end a Colony Sandbox by using the "end" command and specifying its Id:
$ colony sb end <sandbox> id
To get the current status of a Sandbox status run:
$ colony sb status <sandbox> id
In order to list all Sandboxes in your space use the following command:
$ colony sb list
- By default this command will show only Sandboxes launched by the CLI user which are not in an ended status.
- You can include historic completed Sandboxes by setting
--show-ended
flag - Default output length is 25. You can override with option
--count=N
where N < 1000 - You can also list Sandboxes created by other users or filter only automation Sandboxes by setting option
--filter={all|my|auto}
. Default ismy
.
Troubleshooting and Help
To troubleshoot what Colony CLI is doing you can add --debug to get additional information.
For questions, bug reports or feature requests, please refer to the Issue Tracker.
Contributing
All your contributions are welcomed and encouraged. We've compiled detailed information about:
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