A tool to sync projects to Roblox Studio
Project description
CONE
cone is a tool to simplify your workflow when you are working on Roblox. It comes it two parts:
- A python package named
cone
- A Roblox plugin also named
cone-plugin
cone is similar to any syncing tool for Roblox (like Rojo). What makes cone allows you to work outside of Roblox Studio, run your tests with TestEZ from your command line.
Installation
Package
If you don't have python installed on your computer, you can get it here. Then, you can install the package by running pip install cone
in your command line.
Plugin
Easiest way to download it is from the Roblox page
How to use cone
Configuration file
In your working directory, there must be a file named cone.json
where you can tell cone how to sync your project.
[
{
"path" : "src/ClientScripts",
"parent" : "ReplicatedFirst"
},
...
{
"path" : "src/ServerScripts",
"parent" : "ServerScriptService"
}
]
The path
key needs to point to a folder or a file in your project. The parent
value needs to point to an instance in the Roblox place where you will parent the file or folder pointed by path
. You can place as many as you need.
Commands
Each of these commands can be run in the working directory where you cone.json
file is located.
cone test
Runs your tests and prints the results in the console.
cone deploy [-t]
Takes you project and use the cone.json
configuration file to apply your scripts in the opened Roblox place.
cone revert
Reverts the last executed cone deploy
.
Project details
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