Simplified curses
Project description
cursed!:
______ __ __ ______ ______ ______ _____ /\ ___\ /\ \/\ \ /\ == \ /\ ___\ /\ ___\ /\ __-. \ \ \____ \ \ \_\ \ \ \ __< \ \___ \ \ \ __\ \ \ \/\ \ \ \_____\ \ \_____\ \ \_\ \_\ \/\_____\ \ \_____\ \ \____- \/_____/ \/_____/ \/_/ /_/ \/_____/ \/_____/ \/____/
Simplified curses interface with concurrency, for quick and sane curses apps.
Allows easy creation of windows and menus. Code for each window runs concurrently.
Please see full documentation available here: http://pythonhosted.org/cursed/
cursed was tested with Python 3.4 and 2.7, and depends on the Python package six for compatibility.
Installation
With pip, for the latest stable:
$ pip install cursed
Or from the project root directory:
$ python setup.py install
Usage
Example:
from cursed import CursedApp, CursedWindow # the main context of the curses application app = CursedApp() # Derive from CursedWindow to declare curses windows to be created after app.run() # It is required to declare X, Y, WIDTH, and HEIGHT for each window. # You'll want to put the main looping code for each window thread in the `update` class function. class MainWindow(CursedWindow): # Coordinate for top-left of window. X, Y = (0, 0) # WIDTH and HEIGHT can be 'max' or integers. WIDTH, HEIGHT = ('max', 'max') # Create a default border around the window. BORDERED = True @classmethod def update(cls): ''' update runs every tick ''' # Hello world printed at x,y of 0,0 cls.addstr('Hello, world!', 0, 0) # Get character keycode of keypress, or None. if cls.getch() == 27: # Escape was pressed. Quit. # 'quit' must be triggered for each open window for the program to quit. # Call cls.trigger('quit') to quit the window you're in, and to quit the other # declared windows, call OtherWindow.trigger('quit') which will run in that # window's thread, regardless of where it's called. cls.trigger('quit') # To trigger app to start result = app.run() # check if ctrl-C was pressed if result.interrupted(): print('Quit!') else: # Raises an exception if any thread ran into a different exception. result.unwrap()
Many more examples are available in the root of the repository at examples/
Release Notes
- 0.2.0:
exposed gevent.sleep through a classmethod cls.sleep(seconds=0). This allows users to fix issues with long running update functions causing other windows to not respond.
Added a CursedWindow PAD, like the curses pad. This can have a huge width and height greater than the terminal width, but allow you to scroll around it. Useful for windows which need only display a smaller rectange of a larger window, like a map that scrolls around with arrow keys.
- 0.1.9:
fixed the write and getstr classmethods, since they called _fix_xy twice
added info to menu example to explain addstr in update will overwrite menu display
- 0.1.8:
added tons of documentation and examples
- 0.1.7:
Better CursedMenu API
- 0.1.6:
WIDTH or HEIGHT specified as ‘max’ will stretch to the full width or height of the terminal
- 0.1.5:
patched issue with returning bytes in getstr
- 0.1.4:
Implemented getstr
- 0.1.3:
Fixed menu to fill up right side with whitespace
- 0.1.2:
fixed menus stealing keypresses
- 0.1.1:
left and right open menus to sides
refactored menus
- 0.1.0:
implemented menus!
- 0.0.2:
- implemented lots from the following:
- 0.0.1:
Project created
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