Active Learning Environments
Project description
Dinos
Dinos is a simulation environment for active learning algorithms.
Getting started
First of all, install the package either using pip:
pip install dinos
Or from the git repository:
pip install -r ./requirements.txt
pip install -e .
Examples are provided in the examples
folder from the git repository.
How does it works
To run a Dinos experiment you need an Environment
and an Agent
.
For instance, an environment may be initialized as follow:
from dinos.environments.playground import PlaygroundEnvironment
env = PlaygroundEnvironment()
From there you can either use your own code and use low level API to interact with the environment: env.step(self, action, actionParameters=[], config=None)
as detailed later on. The second option is to use the Dinos Agent system to manage your algorithm.
For instance to create an agent that will perform a random action at each step:
from dinos.agents.random import RandomAgent
agent = RandomAgent(env.world.findHost())
env.world.findHost()
let you find an entity in the environment that can be controlled by your learner (we call such entity an host)
Each Agent
has a reach(self, configOrGoal)
method that can be used to tell the agent to reach a specific goal.
Additionally a specific type of agent exists: Learner
. This class is designed to be used with a dataset or a memory to learn from its interactions with the environment.
Each Learner
has a train(self, iterations=None, untilIteration=None, episodes=None, untilEpisode=None)
method used to train your learner for a given number of iterations or episodes.
More details are present in the examples
folder from the git repository.
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