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A discord button handler for discord.py

Project description

https://pypi.org/project/discord-message-components/

Introduction

This is a discord.py message component extension made by 404kuso and RedstoneZockt, which you can use until discord.py v2.0 is out

We got some features for you like send buttons, send select menus, receive a press or selection and edit messages with buttons and selection menus and everything is compatible with discord.py

Installation

# windows
py -m install discord-message-components

# linux
python3 -m pip install discord-message-components

Docs

You can read the docs here

The docs can include some typos or issues, if so, plz let me know

License

This project is under MIT License

Example

Here is a small example, that will respond to the pressed button with the content of it or will respond with the content and value of the selected element in an select menu

import discord
from discord.ext import commands
from discord_message_components import *

client = commands.Bot(" ")
client.components = Components(client)

@client.listen("ready")
async def on_ready():
    print("ready")

@client.listen('on_message')
async def on_message(message):
    if message.content == "!btn":
        await client.components.send(message.channel, "Ayo this is really cool, right?", components=[
            Button(custom_id="yes", label="yes!", color="green", emoji="😁"), 
            Button(custom_id="no", label="no", emoji="😐", new_line=True)]
        )
    elif message.content == "!sel":
        await client.components.send(message.channel, "This is really cool too, right?", components=[
            SelectMenu(custom_id="select_menus_cool", options=[
                SelectMenuOption(label="yes", value=1, description="I think this is really cool"),
                SelectMenuOption(label="no", value=2, description="Nah this is really boring"),
                SelectMenuOption(label="i don't really know", value=3, emoji="😐")
            ], max_values = 3, default=2)
        ])
    elif message.content == "!mix":
        print("mix")
        await client.components.send(message.channel, 
            content="You can even mix things", 
            embed=discord.Embed(description="nice!"), 
            components=[
                LinkButton("https://discord.com", "discord is really nice"),
                SelectMenu(custom_id="custom_ids", options=[
                    SelectMenuOption("yeess", 4),
                    SelectMenuOption("hello_there", 5, "I really love it")
                ], min_values=1, placeholder="I like everything"),
                Button("again_a_custom_id", "niceu diceu"),
                Button("cool", "lookin good", color="green", new_line=True),
                Button("hehe", "here too", color="red")
        ])

@client.listen('on_button_press')
async def on_button(btn: PressedButton, msg: ResponseMessage):
    await msg.respond(btn.member.mention + ", you pressed on " + btn.content + " with the custom id of " + btn.custom_id)
@client.listen('on_menu_select')
async def on_select(menu: SelectedMenu, msg: ResponseMessage):
    await msg.respond(menu.member.mention + ", you selected " + ', '.join([x.content for x in menu.values]) + " on the menu with the custom id " + menu.custom_id)

client.run(token)

Changelog

  • 1.2.1

    Fixed

    • Small code fixes
  • 1.2.0

    Added

  • 1.1.2

    Fixed

    • Small code fixes
  • 1.1.1

    Added

    • Message.edit()

      You can now edit messages with button support

  • 1.1.0

    Changed

    • Major changes to request code, now using the client's request
    • ResponseMessage.acknowledge() -> ResponseMessage.defer()

      Changed the name of the function + changed ResponseMessage.acknowledged -> ResponseMessage.deferred

    • ResponseMessage.defer() => await ResponseMessage.defer()

      defer (acknowledge) is now async and needs to be awaited

    Added

    • hidden responses

      You can now send responses only visible to the user

    Fixed

    • ResponseMessage.respond()

      Now doesn't show a failed interaction

  • 1.0.5

    Fixed

    • ResponseMessage.respond()

      responding now doesn't fail after sending the message, it will now defer the interaction by it self if not already deferred and then send the message

  • 1.0.4

    Added

    • ResponseMessage.acknowledged

      Whether the message was acknowledged with the ResponseMessage.acknowledged() function

    Changed

    • ResponseMessage.respond() => await ResponseMessage.respond()

      respond() function is now async and needs to be awaited

    • ResponseMessage.respond() -> None => ResponseMessage.respond() -> Message or None

      respond() now returns the sent message or None if ninjaMode is true

  • 1.0.3

    Added

    • Button.hash

      Buttons have now a custom hash property, generated by the discord api

Contact

You can contact us on discord

  • RedstoneZockt#2510
  • ! DaKuso#4214

Project details


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