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A python wrapper for message components and application commands.

Project description

dislash.py

Discord PyPi Python

An extending library for discord.py that allows to build awesome message components and slash commands.

Table Of Contents

  1. Installation
  2. Features
  3. Examples
  4. Creating a slash command
  5. Creating Buttons
  6. Creating Menus
  7. Creating context menus
  8. Links
  9. Downloads

Installation

Run any of these commands in terminal:

pip install dislash.py
python -m pip install dislash.py

Features

  • Supports automatic registration of slash-commands
  • Supports manual and automatic sharding
  • Convenient decorator-based interface
  • Works with discord.py <=1.7.3, >=2.0.0a

Examples

💡 This library requires discord.py.

Creating a slash command

from discord.ext import commands
from dislash import InteractionClient

bot = commands.Bot(command_prefix="!")
slash = InteractionClient(client)
test_guilds = [12345, 98765]

@slash.command(
    name="hello", # Defaults to function name
    description="Says hello",
    guild_ids=test_guilds # If not specified, the command is registered globally
    # Global registration takes up to 1 hour
)
async def hello(inter):
    await inter.reply("Hello!")

bot.run("BOT_TOKEN")

Creating buttons

This example shows how to send a message with buttons.

from discord.ext import commands
from dislash import InteractionClient, ActionRow, Button, ButtonStyle

bot = commands.Bot(command_prefix="!")
slash = InteractionClient(bot)

@bot.command()
async def test(ctx):
    # Make a row of buttons
    row_of_buttons = ActionRow(
        Button(
            style=ButtonStyle.green,
            label="Green button",
            custom_id="green"
        ),
        Button(
            style=ButtonStyle.red,
            label="Red button",
            custom_id="red"
        )
    )
    # Send a message with buttons
    msg = await ctx.send(
        "This message has buttons!",
        components=[row_of_buttons]
    )
    # Wait for someone to click on them
    def check(inter):
        return inter.message.id == msg.id
    inter = await ctx.wait_for_button_click(check)
    # Send what you received
    button_text = inter.clicked_button.label
    await inter.reply(f"Button: {button_text}")

bot.run("BOT_TOKEN")

Creating menus

This example shows how to send a message with a menu.

from discord.ext import commands
from dislash import InteractionClient, SelectMenu, SelectOption

bot = commands.Bot(command_prefix="!")
slash = InteractionClient(bot)

@bot.command()
async def test(ctx):
    msg = await ctx.send(
        "This message has a select menu!",
        components=[
            SelectMenu(
                custom_id="test",
                placeholder="Choose up to 2 options",
                max_values=2,
                options=[
                    SelectOption("Option 1", "value 1"),
                    SelectOption("Option 2", "value 2"),
                    SelectOption("Option 3", "value 3")
                ]
            )
        ]
    )
    # Wait for someone to click on it
    inter = await msg.wait_for_dropdown()
    # Send what you received
    labels = [option.label for option in inter.select_menu.selected_options]
    await inter.reply(f"Options: {', '.join(labels)}")

bot.run("BOT_TOKEN")

Creating context menus

This example shows how to create context menus and interact with them.

from discord.ext import commands
from dislash import InteractionClient

bot = commands.Bot(command_prefix="!")
inter_client = InteractionClient(bot)

@inter_client.user_command(name="Press me")
async def press_me(inter):
    # User commands are visible in user context menus
    # They can be global or per guild, just like slash commands
    await inter.respond("Hello there!")

@inter_client.message_command(name="Resend")
async def resend(inter):
    # Message commands are visible in message context menus
    # inter is instance of ContextMenuInteraction
    await inter.respond(inter.message.content)

bot.run("BOT_TOKEN")

Links

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