Utility to package and distribute Djinni libraries easily.
Project description
djinni_build.py 🦎
Utility to package and distribute Djinni libraries easily.
Requirements
- A project structure close to jothepro/djinni-library-template
- Should be used together with jothepro/djinni-cmake.
- Python >= 3.10
What it does
This utility automates the building & packaging for Djinni libraries.
It supports these platforms:
- Android (AAR)
- iOS (xcframework, Swiftpackage)
- macOS (xcframework, Swiftpackage)
- Windows (NuGet .NET package)
- Linux (Conan)
DjinniBuild
provides a CLI that allows the user to configure what the output should be.
The user is able to configure:
- What target platform to build for (Android, iOS, macOS, Windows, Linux)
- Which architectures to build for (x86, x86_64, armv7, armv8)
- How to package the resulting binaries (AAR, NuGet, XCFramework, Swift Package, Conan)
For every target language, the following steps are executed:
- Configure Project & Install Dependencies: Runs
conan install
for each target architecture & target platform to configure the CMake project and install all dependencies defined in the Conanfile. - Build: Runs
conan build
for each requested target architecture & platform - Package: Executes the platform specific packaging tasks. In some cases the packages will be built inside the source directory, but the results will be copied to the build directory once finished.
How to use
Install djinni_build
from PYPi:
pip install djinni_build
Then import DjinniBuild
and configure the project structure and then execute the main()
function:
#!/usr/bin/env python3
from djinni_build import DjinniBuild
djinniBuild = DjinniBuild(
version='1.0.0',
darwin_target='MyDjinniLibrary',
windows_target='MyDjinniLibrary',
android_target='MyDjinniLibrary',
android_module_name='MyDjinniLibrary',
nupkg_name='MyDjinniLibrary',
conan_user='jothepro',
conan_channel='release'
)
djinniBuild.main()
In its current state not everything in the script is configurable and some things will only work if the correct directory structures and files are present. It is recommended to strictly stick with the project structure of jothepro/djinni-library-template to avoid compatibility issues!
CLI Interface
This example output from the CLI shows what the configuration options for the user are:
usage: build.py [-h] [--configuration {release,debug}] [--android [{x86_64,x86,armv8,armv7} ...]] [--macos [{armv8,x86_64} ...]]
[--iphonesimulator [{armv8,x86_64} ...]] [--iphoneos [{armv8,armv7} ...]] [--windows [{x86_64,x86,armv8,armv7} ...]]
[--linux [{x86_64,x86,armv8,armv7} ...]] [--build-directory BUILD_DIRECTORY] [--build-profile CONAN_BUILD_PROFILE]
[--package [{xcframework,swiftpackage,conan,aar,nuget} ...]] [--clean]
Build & package library for different platforms
options:
-h, --help show this help message and exit
--configuration {release,debug}
--android [{x86_64,x86,armv8,armv7} ...]
list of architectures that the library should be built for android
--macos [{armv8,x86_64} ...]
list of architectures to build for macOS
--iphonesimulator [{armv8,x86_64} ...]
list of architectures to build for the iOS Simulator
--iphoneos [{armv8,armv7} ...]
list of architectures to build for iOS
--windows [{x86_64,x86,armv8,armv7} ...]
list of architectures to build for windows
--linux [{x86_64,x86,armv8,armv7} ...]
list of architectures to build for linux
--build-directory BUILD_DIRECTORY
--build-profile CONAN_BUILD_PROFILE
--package [{xcframework,swiftpackage,conan,aar,nuget} ...]
which packages to create. Packages that cannot be created for the selected target platforms will be ignored.
--clean clean all build artifacts outside of the build folder, that this script may have created
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