Skip to main content

Reverb is an efficient and easy-to-use data storage and transport system designed for machine learning research.

Project description

Reverb

PyPI - Python Version PyPI version

Reverb is an efficient and easy-to-use data storage and transport system designed for machine learning research. Reverb is primarily used as an experience replay system for distributed reinforcement learning algorithms but the system also supports multiple data structure representations such as FIFO, LIFO, and priority queues.

Table of Contents

Installation

Please keep in mind that Reverb is not hardened for production use, and while we do our best to keep things in working order, things may break or segfault.

:warning: Reverb currently only supports Linux based OSes.

The recommended way to install Reverb is with pip. We also provide instructions to build from source using the same docker images we use for releases.

TensorFlow can be installed separately or as part of the pip install. Installing TensorFlow as part of the install ensures compatibility.

$ pip install dm-reverb[tensorflow]

# Without Tensorflow install and version dependency check.
$ pip install dm-reverb

Nightly builds

PyPI version

$ pip install dm-reverb-nightly[tensorflow]

# Without Tensorflow install and version dependency check.
$ pip install dm-reverb-nightly

Debug builds

Starting with version 0.6.0, debug builds of Reverb are uploaded to Google Cloud Storage. The builds can be downloaded or installed directly via pip following the patterns below. gsutils can be used to navigate the directory structure to ensure the files are there, e.g. gsutil ls gs://rl-infra-builds/dm_reverb/builds/dbg. To build your own debug binary, see the build instructions.

For Python 3.7:

$ export reverb_version=0.8.0
# Python 3.7
$ export python_version=37
$ pip install https://storage.googleapis.com/rl-infra-builds/dm_reverb/builds/dbg/$reverb_version/dm_reverb-$reverb_version-cp$python_version-cp${python_version}m-manylinux2010_x86_64.whl

For python 3.8 and 3.9 follow this pattern:

$ export reverb_version=0.8.0
# Python 3.9
$ export python_version=39
$ pip install https://storage.googleapis.com/rl-infra-builds/dm_reverb/builds/dbg/$reverb_version/dm_reverb-$reverb_version-cp$python_version-cp$python_version-manylinux2010_x86_64.whl

Build from source

This guide details how to build Reverb from source.

Quick Start

Starting a Reverb server is as simple as:

import reverb

server = reverb.Server(tables=[
    reverb.Table(
        name='my_table',
        sampler=reverb.selectors.Uniform(),
        remover=reverb.selectors.Fifo(),
        max_size=100,
        rate_limiter=reverb.rate_limiters.MinSize(1)),
    ],
)

Create a client to communicate with the server:

client = reverb.Client(f'localhost:{server.port}')
print(client.server_info())

Write some data to the table:

# Creates a single item and data element [0, 1].
client.insert([0, 1], priorities={'my_table': 1.0})

An item can also reference multiple data elements:

# Appends three data elements and inserts a single item which references all
# of them as {'a': [2, 3, 4], 'b': [12, 13, 14]}.
with client.trajectory_writer(num_keep_alive_refs=3) as writer:
  writer.append({'a': 2, 'b': 12})
  writer.append({'a': 3, 'b': 13})
  writer.append({'a': 4, 'b': 14})

  # Create an item referencing all the data.
  writer.create_item(
      table='my_table',
      priority=1.0,
      trajectory={
          'a': writer.history['a'][:],
          'b': writer.history['b'][:],
      })

  # Block until the item has been inserted and confirmed by the server.
  writer.flush()

The items we have added to Reverb can be read by sampling them:

# client.sample() returns a generator.
print(list(client.sample('my_table', num_samples=2)))

Continue with the Reverb Tutorial for an interactive tutorial.

Detailed overview

Experience replay has become an important tool for training off-policy reinforcement learning policies. It is used by algorithms such as Deep Q-Networks (DQN), Soft Actor-Critic (SAC), Deep Deterministic Policy Gradients (DDPG), and Hindsight Experience Replay, ... However building an efficient, easy to use, and scalable replay system can be challenging. For good performance Reverb is implemented in C++ and to enable distributed usage it provides a gRPC service for adding, sampling, and updating the contents of the tables. Python clients expose the full functionality of the service in an easy to use fashion. Furthermore native TensorFlow ops are available for performant integration with TensorFlow and tf.data.

Although originally designed for off-policy reinforcement learning, Reverb's flexibility makes it just as useful for on-policy reinforcement -- or even (un)supervised learning. Creative users have even used Reverb to store and distribute frequently updated data (such as model weights), acting as an in-memory light-weight alternative to a distributed file system where each table represents a file.

Tables

A Reverb Server consists of one or more tables. A table holds items, and each item references one or more data elements. Tables also define sample and removal selection strategies, a maximum item capacity, and a rate limiter.

Multiple items can reference the same data element, even if these items exist in different tables. This is because items only contain references to data elements (as opposed to a copy of the data itself). This also means that a data element is only removed when there exists no item that contains a reference to it.

For example, it is possible to set up one Table as a Prioritized Experience Replay (PER) for transitions (sequences of length 2), and another Table as a (FIFO) queue of sequences of length 3. In this case the PER data could be used to train DQN, and the FIFO data to train a transition model for the environment.

Using multiple tables

Items are automatically removed from the Table when one of two conditions are met:

  1. Inserting a new item would cause the number of items in the Table to exceed its maximum capacity. Table's removal strategy is used to determine which item to remove.

  2. An item has been sampled more than the maximum number of times permitted by the Table's rate limiter. Such item is deleted.

Data elements not referenced anymore by any item are also deleted.

Users have full control over how data is sampled and removed from Reverb tables. The behavior is primarily controlled by the item selection strategies provided to the Table as the sampler and remover. In combination with the rate_limiter and max_times_sampled, a wide range of behaviors can be achieved. Some commonly used configurations include:

Uniform Experience Replay

A set of N=1000 most recently inserted items are maintained. By setting sampler=reverb.selectors.Uniform(), the probability to select an item is the same for all items. Due to reverb.rate_limiters.MinSize(100), sampling requests will block until 100 items have been inserted. By setting remover=reverb.selectors.Fifo() when an item needs to be removed the oldest item is removed first.

reverb.Table(
     name='my_uniform_experience_replay_buffer',
     sampler=reverb.selectors.Uniform(),
     remover=reverb.selectors.Fifo(),
     max_size=1000,
     rate_limiter=reverb.rate_limiters.MinSize(100),
)

Examples of algorithms that make use of uniform experience replay include SAC and DDPG.

Prioritized Experience Replay

A set of N=1000 most recently inserted items. By setting sampler=reverb.selectors.Prioritized(priority_exponent=0.8), the probability to select an item is proportional to the item's priority.

Note: See Schaul, Tom, et al. for the algorithm used in this implementation of Prioritized Experience Replay.

reverb.Table(
     name='my_prioritized_experience_replay_buffer',
     sampler=reverb.selectors.Prioritized(0.8),
     remover=reverb.selectors.Fifo(),
     max_size=1000,
     rate_limiter=reverb.rate_limiters.MinSize(100),
)

Examples of algorithms that make use of Prioritized Experience Replay are DQN (and its variants), and Distributed Distributional Deterministic Policy Gradients.

Queue

Collection of up to N=1000 items where the oldest item is selected and removed in the same operation. If the collection contains 1000 items then insert calls are blocked until it is no longer full, if the collection is empty then sample calls are blocked until there is at least one item.

reverb.Table(
    name='my_queue',
    sampler=reverb.selectors.Fifo(),
    remover=reverb.selectors.Fifo(),
    max_size=1000,
    max_times_sampled=1,
    rate_limiter=reverb.rate_limiters.Queue(size=1000),
)

# Or use the helper classmethod `.queue`.
reverb.Table.queue(name='my_queue', max_size=1000)

Examples of algorithms that make use of Queues are IMPALA and asynchronous implementations of Proximal Policy Optimization.

Item selection strategies

Reverb defines several selectors that can be used for item sampling or removal:

  • Uniform: Sample uniformly among all items.
  • Prioritized: Samples proportional to stored priorities.
  • FIFO: Selects the oldest data.
  • LIFO: Selects the newest data.
  • MinHeap: Selects data with the lowest priority.
  • MaxHeap: Selects data with the highest priority.

Any of these strategies can be used for sampling or removing items from a Table. This gives users the flexibility to create customized Tables that best fit their needs.

Rate Limiting

Rate limiters allow users to enforce conditions on when items can be inserted and/or sampled from a Table. Here is a list of the rate limiters that are currently available in Reverb:

  • MinSize: Sets a minimum number of items that must be in the Table before anything can be sampled.
  • SampleToInsertRatio: Sets that the average ratio of inserts to samples by blocking insert and/or sample requests. This is useful for controlling the number of times each item is sampled before being removed.
  • Queue: Items are sampled exactly once before being removed.
  • Stack: Items are sampled exactly once before being removed.

Sharding

Reverb servers are unaware of each other and when scaling up a system to a multi server setup data is not replicated across more than one node. This makes Reverb unsuitable as a traditional database but has the benefit of making it trivial to scale up systems where some level of data loss is acceptable.

Distributed systems can be horizontally scaled by simply increasing the number of Reverb servers. When used in combination with a gRPC compatible load balancer, the address of the load balanced target can simply be provided to a Reverb client and operations will automatically be distributed across the different nodes. You'll find details about the specific behaviors in the documentation of the relevant methods and classes.

If a load balancer is not available in your setup or if more control is required then systems can still be scaled in almost the same way. Simply increase the number of Reverb servers and create separate clients for each server.

Checkpointing

Reverb supports checkpointing; the state and content of Reverb servers can be stored to permanent storage. While pointing, the Server serializes all of its data and metadata needed to reconstruct it. During this process the Server blocks all incoming insert, sample, update, and delete requests.

Checkpointing is done with a call from the Reverb Client:

# client.checkpoint() returns the path the checkpoint was written to.
checkpoint_path = client.checkpoint()

To restore the reverb.Server from a checkpoint:

checkpointer = reverb.checkpointers.DefaultCheckpointer(path=checkpoint_path)
# The arguments passed to `tables=` must be the same as those used by the
# `Server` that wrote the checkpoint.
server = reverb.Server(tables=[...], checkpointer=checkpointer)

Refer to tfrecord_checkpointer.h for details on the implementation of checkpointing in Reverb.

Starting Reverb using reverb_server (beta)

Installing dm-reverb using pip will install a reverb_server script, which accepts its config as a textproto. For example:

$ reverb_server --config="
port: 8000
tables: {
  table_name: \"my_table\"
  sampler: {
    fifo: true
  }
  remover: {
    fifo: true
  }
  max_size: 200 max_times_sampled: 5
  rate_limiter: {
    min_size_to_sample: 1
    samples_per_insert: 1
    min_diff: $(python3 -c "import sys; print(-sys.float_info.max)")
    max_diff: $(python3 -c "import sys; print(sys.float_info.max)")
  }
}"

The rate_limiter config is equivalent to the Python expression MinSize(1), see rate_limiters.py.

Citation

If you use this code, please cite the Reverb paper as

@misc{cassirer2021reverb,
      title={Reverb: A Framework For Experience Replay},
      author={Albin Cassirer and Gabriel Barth-Maron and Eugene Brevdo and Sabela Ramos and Toby Boyd and Thibault Sottiaux and Manuel Kroiss},
      year={2021},
      eprint={2102.04736},
      archivePrefix={arXiv},
      primaryClass={cs.LG}
}

Project details


Release history Release notifications | RSS feed

Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distributions

No source distribution files available for this release.See tutorial on generating distribution archives.

Built Distributions

File details

Details for the file dm_reverb_nightly-0.11.0.dev20230210-cp311-cp311-manylinux2014_x86_64.whl.

File metadata

File hashes

Hashes for dm_reverb_nightly-0.11.0.dev20230210-cp311-cp311-manylinux2014_x86_64.whl
Algorithm Hash digest
SHA256 c98c0689cf6f7639e73f9752b85b44c2c0322a3446e8f55e5f1bd2c1523c6402
MD5 573496a66af00f265a9fb012cd08c7eb
BLAKE2b-256 e9845ac65485d40f1d2b0a92c4877cd307850cbfb4ee0841e8448d16b0f0fb02

See more details on using hashes here.

File details

Details for the file dm_reverb_nightly-0.11.0.dev20230210-cp310-cp310-manylinux2014_x86_64.whl.

File metadata

File hashes

Hashes for dm_reverb_nightly-0.11.0.dev20230210-cp310-cp310-manylinux2014_x86_64.whl
Algorithm Hash digest
SHA256 255918e6d7cae2710cfd7e40cb442261722b862d5417fb6d86d9bf33c06f9efe
MD5 f6c2f41eb3bed452e14e6e6451636765
BLAKE2b-256 169551991a997968ab4d06fb034f1ea351f3de35ac1d5c8d150c91d1711101f2

See more details on using hashes here.

File details

Details for the file dm_reverb_nightly-0.11.0.dev20230210-cp39-cp39-manylinux2014_x86_64.whl.

File metadata

File hashes

Hashes for dm_reverb_nightly-0.11.0.dev20230210-cp39-cp39-manylinux2014_x86_64.whl
Algorithm Hash digest
SHA256 5fa8a0a53eba44de4ef80b351942d2da3f388470d135416ee6f7d4fddad83c36
MD5 c3161d98fa393d8d367c7a2c75d50bc8
BLAKE2b-256 01b01c3509a57a96ffcfe641c287b8b002fc16385bf11de9c033de7627401f82

See more details on using hashes here.

File details

Details for the file dm_reverb_nightly-0.11.0.dev20230210-cp38-cp38-manylinux2014_x86_64.whl.

File metadata

File hashes

Hashes for dm_reverb_nightly-0.11.0.dev20230210-cp38-cp38-manylinux2014_x86_64.whl
Algorithm Hash digest
SHA256 15e6bc2bf7508f2622c1090392e9ad93f9a74d7be9ba15eea739cedc9431c116
MD5 1c84a33138548ba146f0ffdce0458243
BLAKE2b-256 8eedcc1b83cb573c0684959ae441f2d5d775a4aff026ae6f6f9193895d1da868

See more details on using hashes here.

Supported by

AWS AWS Cloud computing and Security Sponsor Datadog Datadog Monitoring Fastly Fastly CDN Google Google Download Analytics Microsoft Microsoft PSF Sponsor Pingdom Pingdom Monitoring Sentry Sentry Error logging StatusPage StatusPage Status page