Build native mobile apps in python
Project description
# enaml-native-cli
[![Build Status](https://travis-ci.org/codelv/enaml-native-cli.svg?branch=master)](https://travis-ci.org/codelv/enaml-native-cli)
Cli for [enaml-native](https://github.com/codelv/enaml-native). This is for the new build
system which allows more modular app builds.
This is used to:
1. create new apps
2. install and remove app packages and dependencies
3. build and run your apps
Now uses [conda-mobile](https://github.com/codelv/conda-mobile) for managing app
dependencies and works same for iOS and Android. Android apps can also be built
on windows!
### Installation
Install via pip using the `--user` flag.
```bash
#: Do either
pip install --user enaml-native-cli
```
### Usage
Start a new enaml-native project. It now uses [cookiecutter](http://cookiecutter.readthedocs.io/)
and will prompt for any required input.
```bash
enaml-native create app
```
It will prompt you for different configuration variables. Most can be left
as is but at a minimum the `app_name` and `bundle_id` should be changed.
Once done, cd to the app folder (the project name) and activate the app's
environment.
```bash
cd HelloWorld
# on OSX / linux
source activate ./venv
# on windows simply do
activty venv
```
Now install any app requirements (or use `pip install` and `enaml-native link`)
```bash
enaml-native install enaml-native-icons
```
List apps requirements (or use conda list)
```bash
enaml-native list
```
Build and run your app
```bash
#: Run the app (or build-android) to build
enaml-native run-android
```
To add and remove packages or create new packages see the new cross compiling
toolchain [conda-mobile](https://github.com/codelv/conda-mobile)
[![Build Status](https://travis-ci.org/codelv/enaml-native-cli.svg?branch=master)](https://travis-ci.org/codelv/enaml-native-cli)
Cli for [enaml-native](https://github.com/codelv/enaml-native). This is for the new build
system which allows more modular app builds.
This is used to:
1. create new apps
2. install and remove app packages and dependencies
3. build and run your apps
Now uses [conda-mobile](https://github.com/codelv/conda-mobile) for managing app
dependencies and works same for iOS and Android. Android apps can also be built
on windows!
### Installation
Install via pip using the `--user` flag.
```bash
#: Do either
pip install --user enaml-native-cli
```
### Usage
Start a new enaml-native project. It now uses [cookiecutter](http://cookiecutter.readthedocs.io/)
and will prompt for any required input.
```bash
enaml-native create app
```
It will prompt you for different configuration variables. Most can be left
as is but at a minimum the `app_name` and `bundle_id` should be changed.
Once done, cd to the app folder (the project name) and activate the app's
environment.
```bash
cd HelloWorld
# on OSX / linux
source activate ./venv
# on windows simply do
activty venv
```
Now install any app requirements (or use `pip install` and `enaml-native link`)
```bash
enaml-native install enaml-native-icons
```
List apps requirements (or use conda list)
```bash
enaml-native list
```
Build and run your app
```bash
#: Run the app (or build-android) to build
enaml-native run-android
```
To add and remove packages or create new packages see the new cross compiling
toolchain [conda-mobile](https://github.com/codelv/conda-mobile)
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