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Library to be a Client and Server using event protocol

Project description

events-protocol

Actions Status License Code style: black

Como usar

Client

As informações essenciais para enviar o evento são: url, name, version e payload.

Apenas com estas informações já é possivel enviar um evento.

from events_protocol.client import EventClient

# Instancia o client
client = EventClient(url="http://example.com/events/")

# Exemplo passando apenas as informações essenciais
response = client.send_event(
	name="event:example",
	version=1,
	payload={
		"example": "example"
	},
)

# Exemplo passando todas as informações
response = client.send_event(
	name="event:example",
	version=1,
	id="9230c47c-3bcf-11ea-b77f-2e728ce88125",
	flow_id="a47830ca-3bcf-11ea-a232-2e728ce88125",
	payload={
		"example": "example"
	},
	identity={
		"userId": "USER_ID",
	},
	metadata={
		"date": "00-00-0000",
	},
	timeout=1000,
)

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