Library for interacting with fortnite services
Project description
fortnitepy
Asynchronous library for interacting with Fortnite and EpicGames' API and XMPP services.
Some key features:
- Full support for Friends.
- Support for XMPP events including friend and party messages + many more.
- Support for Parties.
- Support for Battle Royale stats.
Documentation
https://fortnitepy.readthedocs.io/en/latest/
Installing
# windows
py -3 -m pip install -U fortnitepy
# linux
python3 -m pip install -U fortnitepy
Basic usage
import fortnitepy
client = fortnitepy.Client(
email='example@email.com',
password='password123'
)
@client.event
async def event_ready():
print('Client ready as {0.user.display_name}'.format(client))
@client.event
async def event_friend_request(request):
await request.accept()
@client.event
async def event_friend_message(message):
print('Received message from {0.author.display_name} | Content: "{0.content}"'.format(message))
await message.reply('Thanks for your message!')
client.run()
Credit
Thanks to kysune, iXyles and vrekt for ideas and/or earlier work that worked as an inspiration while creating this library.
Also thanks to discord.py for much inspiration code-wise.
Need help?
If you need more help feel free to join this discord server.
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fortnitepy-0.2.0.tar.gz
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