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A Unity3d installation finder and a command line helper.

Project description

funity

A Unity3d installation finder and command line helper.

Installation

pip install funity

Usage

In Terminal

python -m funity

# Outputs a JSON-formatted file containing all Unity3d editors found in the current working directory.

# editor.cache
# [
#   "/Applications/Unity/Hub/Editor/2019.2.6f1"
# ]

In Python

from os import getcwd
from pathlib import Path

from funity import *


cache_dir = Path(getcwd()) / 'editor.cache'

# Find all Unity editor installations and cache the results into 'cache_dir'.
editors = UnityEditor.find_in(cache=str(cache_dir))

version = UnityVersion(2019, 2)

# Filter results to only Unity 2019.2.xfx versions.
editors_2019_2 = [e for e in editors if e.version.is_equal_to(version, fuzzy=True)]

# Throw an exception if no compatible Unity version is found.
if not editors_2019_2:
    raise Exception(f'No Unity {version} found.')

# Get the first Unity 2019.2.xfx editor.
editor = editors_2019_2[0]

# Create a UnityProject instance.
project = UnityProject('/Users/you/Projects/HelloWorld')

# Run 'executeMethod' on the Unity project using the Unity editor CLI.
return_code = editor.run(
    '-projectPath', str(project),
    '-buildTarget', 'Win64',
    '-executeMethod', 'BuildPlayerCommand.Execute',
    cli=True,  # Shorthand for '-batchmode', '-nographics', '-quit', '-silent-crashes'.
    log_func=lambda l: print(l, end='')  # Prints all logs from Unity.
)

Changelog

v0.0.5

  • Added support for getting the Unity version for Windows systems.

v0.0.4

  • Added UnityVersion class.
  • Updated the README file.

v0.0.3

  • Some bug fixes when fetching the Unity version for Darwin systems.

v0.0.2

  • Added support for getting the Unity version for Darwin systems.

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