A python framework for procedural generation in Minecraft with the GDMC HTTP Interface mod.
Project description
GDPC
GDPC (Generative Design Python Client) is a Python framework for the GDMC HTTP Interface mod for Minecraft Java edition.
The GDMC HTTP mod implements a HTTP interface that allows you to edit a Minecraft world live, while you're playing in it, making it possible to rapidly iterate on generative algorithms. GDPC provides Python bindings for the GDMC-HTTP interface, along with many high-level tools that make development much easier.
GDPC is primarily designed for the Generative Design in Minecraft Competition (GDMC), a yearly competition for procedural generation in Minecraft where the challenge is to write an algorithm that creates a settlement that adapts to the pre-existing terrain. Feel free to join us on Discord!
Quick example
from gdpc import Editor, Block, geometry
editor = Editor(buffering=True)
# Get a block
block = editor.getBlock((0,48,0))
# Place a block
editor.placeBlock((0,80,0), Block("stone"))
# Build a cube
geometry.placeCuboid(editor, (0,80,2), (2,82,4), Block("oak_planks"))
Documentation
You can find installation instructions, guides and an API reference in our documentation on Read the Docs!
Contributing
See CONTRIBUTING.md for information about how to contribute.
Acknowledgements
GDPC was progressively developed with the help of various members of the GDMC community. Of special note are Niki Gawlik, who started both GDMC-HTTP and GDPC, and Blinkenlights, who previously maintained the project.
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