a 2D rasterizer for geospatial applications, written in Rust
Project description
geo-rasterize: a 2D rasterizer for geospatial applications, written in Rust
geo-rasterize
is a Python wrapper for a rust library with the same
name that rasterizes
shapely
vector shapes, just like
rasterio's
features.rasterize. The
difference is that while rasterio
is built on GDAL, this library has no dependencies -- you can install
it without having to worry about GDAL (or any other C library at all)!
Plus geo-rasterize
's rasterization algorithm is based on GDAL's so
it should be a drop in replacement for rasterio.features.rasterize
and it offers a very similar API.
We publish wheels to PyPI Python 3.7+ for the following platforms:
Operating System | Architecture |
---|---|
Linux | x86-64 |
Linux | i686 |
Linux | aarch64 |
Windows | x86-64 |
Windows | i686 |
MacOS | Universal2 (x86-64 and aarch64) |
Examples
For example, let's rasterize a single Point
located at (x=1, y=2)
onto a raster that is 5 pixels wide and 6 pixels high. By default, the
raster pixels will start out with value zero, and we'll put a 1
in
every pixel the point touches:
>>> from shapely.geometry import Point
>>> from geo_rasterize import rasterize
>>> print(rasterize([Point(1, 2)], [1], (5, 6)))
[[0 0 0 0 0]
[0 0 0 0 0]
[0 1 0 0 0]
[0 0 0 0 0]
[0 0 0 0 0]
[0 0 0 0 0]]
And the result is just what we expect: a 5x6 numpy
array with
exactly one pixel set to 1! Note that we had to specify a list of
shapes rather than just one shape. And the list of foreground values
([1]
in this case) has to have the same length since we'll need one
foreground value for each shape.
So let's see multiple shapes!
>>> from shapely.geometry import Point, LineString
>>> from geo_rasterize import rasterize
>>> shapes = [Point(3, 4), LineString([(0, 3), (3, 0)])]
>>> foregrounds = [3, 7]
>>> raster_size = (4, 5)
>>> print(rasterize(shapes, foregrounds, raster_size))
[[0 0 7 0]
[0 7 7 0]
[7 7 0 0]
[7 0 0 0]
[0 0 0 3]]
What happens when two shapes burn in the same pixel? That depends on
how you set the merge algorithm, given by the algorithm
parameter. The default is 'replace'
which means the last shape
overwrites the pixel but you can also set it to 'add'
to that
foreground values will sum. That allows you to make heatmaps!
>>> from shapely.geometry import Point, LineString
>>> from geo_rasterize import rasterize
>>> shapes = [LineString([(0, 0), (5, 5)]), LineString([(5, 0), (0, 5)])]
>>> print(rasterize(shapes, [1, 1], (5, 5), algorithm='add'))
[[1 0 0 0 1]
[0 1 0 1 1]
[0 0 2 1 0]
[0 1 1 1 0]
[1 1 0 0 1]]
Our two lines cross at the center where you'll find 2
.
You can change the default value using the background
parameter. And
you can set the array dtype
using the dtype
parameter. Setting
dtype='uint8'
will reduce the space needed for your raster array by
8x. This is especially useful if you're only interested in binary
rasterization.
Geographic transforms
All our examples so far have assumed that our shapes' coordinates are
in the image space. In other words, we've assumed that the x
coordinates will be in the range 0..width
and the y
coordinates
will be in the range 0..height
. Alas, that is often not the case!
For satellite imagery (or remote sensing imagery in general), images will almost always specify both a Coordinate Reference System (CRS) and an affine transformation in their metadata. See rasterio's Georeferencing for more details.
In order to work with most imagery, you have to convert your vector
shapes from whatever their original CRS is (often EPSG:4326
for
geographic longitude and latitude) into whatever CRS your data file
specifies (often a
UTM
projection but there are so many choices). Then, you need to apply an
affine transformation to convert from world coordinates to pixel
coordinates. Since raster imagery usually specifies the inverse
transformation matrix (i.e. a pix_to_geo
transform), you'll first
need to invert it to get a geo_to_pix
transform before applying it
to the coordinates. And now you've got pixel coordinates appropriate
for your image data!
geo-raterize
can ease this tedious process by taking care of the
affine transformation. Just pass an affine transform array using the
geo_to_pix
parameter (call .to_gdal()
if you have an
affine.Affine
instance).
To summarize, you'll have to:
- extract the CRS from your image and convert your shapes into that CRS (probably using pyproj and its integration with [geo types][geo],
- extract the
pix_to_geo
transform from your imagery metadata - create an
Affine
instance from that data (GDAL represents these as a[f64; 6]
array and you can useAffine.from_gdal
) - call
transform.inverse
to get the correspondinggeo_to_pix
transform (remember that not all transforms are invertible!) - call
transform.to_gdal()
and use the resulting array with thegeo_to_pix
parameter
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