Top down stealth & hacking game
_____ _ _ ____ _____ _______ / ____| | | |/ __ \ / ____|__ __| | | __| |__| | | / | (___ | | | | |_ | __ | |//| |\___ \ | | | |__| | | | | /_| |____) | | | \_____|_| |_|\____/|_____/ |_|
A top-down stealth and hacking game implemented in python curses
Playable in 256-color terminal emulators to monochrome tty and everything in between
|coming soon||published after restructuring|
Download and Play
$ pip install gh0st $ gh0st
[+] feature to be added
[x] change in code
[-] bug to be removed
[?] uncertain how to proceed
[+] add badges to gitlab <3
[+] upload to PyPI
├── write working demo
└── tag first release
[+] SE logic needs to be fuzzy, contradictable, and maybe not all revealed, but able to reveal by prodding/getting skill/familiarity?
└── SE demo?
[+] Need to keep better track of window size to prevent errors from making and using windows that are larger
[+] match window size on create&resize
[+] use old option&menu as base class?
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