A gymnasium environment for PushT.
Project description
gym-pusht
A gymnasium environment PushT.
Installation
Create a virtual environment with Python 3.10 and activate it, e.g. with miniconda
:
conda create -y -n pusht python=3.10 && conda activate pusht
Install gym-pusht:
pip install gym-pusht
Quick start
# example.py
import gymnasium as gym
import gym_pusht
env = gym.make("gym_pusht/PushT-v0", render_mode="human")
observation, info = env.reset()
for _ in range(1000):
action = env.action_space.sample()
observation, reward, terminated, truncated, info = env.step(action)
image = env.render()
if terminated or truncated:
observation, info = env.reset()
env.close()
Description
PushT environment.
The goal of the agent is to push the block to the goal zone. The agent is a circle and the block is a tee shape.
Action Space
The action space is continuous and consists of two values: [x, y]. The values are in the range [0, 512] and represent the target position of the agent.
Observation Space
If obs_type
is set to state
, the observation space is a 5-dimensional vector representing the state of the
environment: [agent_x, agent_y, block_x, block_y, block_angle]. The values are in the range [0, 512] for the agent
and block positions and [0, 2*pi] for the block angle.
If obs_type
is set to environment_state_agent_pos
the observation space is a dictionary with:
- environment_state
: 16-dimensional vector representing the keypoint locations of the T (in [x0, y0, x1, y1, ...]
format). The values are in the range [0, 512].
- agent_pos
: A 2-dimensional vector representing the position of the robot end-effector.
If obs_type
is set to pixels
, the observation space is a 96x96 RGB image of the environment.
Rewards
The reward is the coverage of the block in the goal zone. The reward is 1.0 if the block is fully in the goal zone.
Success Criteria
The environment is considered solved if the block is at least 95% in the goal zone.
Starting State
The agent starts at a random position and the block starts at a random position and angle.
Episode Termination
The episode terminates when the block is at least 95% in the goal zone.
Arguments
>>> import gymnasium as gym
>>> import gym_pusht
>>> env = gym.make("gym_pusht/PushT-v0", obs_type="state", render_mode="rgb_array")
>>> env
<TimeLimit<OrderEnforcing<PassiveEnvChecker<PushTEnv<gym_pusht/PushT-v0>>>>>
-
obs_type
: (str) The observation type. Can be eitherstate
,environment_state_agent_pos
,pixels
orpixels_agent_pos
. Default isstate
. -
block_cog
: (tuple) The center of gravity of the block if different from the center of mass. Default isNone
. -
damping
: (float) The damping factor of the environment if different from 0. Default isNone
. -
render_mode
: (str) The rendering mode. Can be eitherhuman
orrgb_array
. Default isrgb_array
. -
observation_width
: (int) The width of the observed image. Default is96
. -
observation_height
: (int) The height of the observed image. Default is96
. -
visualization_width
: (int) The width of the visualized image. Default is680
. -
visualization_height
: (int) The height of the visualized image. Default is680
.
Reset Arguments
Passing the option options["reset_to_state"]
will reset the environment to a specific state.
[!WARNING] For legacy compatibility, the inner functioning has been preserved, and the state set is not the same as the the one passed in the argument.
>>> import gymnasium as gym
>>> import gym_pusht
>>> env = gym.make("gym_pusht/PushT-v0")
>>> state, _ = env.reset(options={"reset_to_state": [0.0, 10.0, 20.0, 30.0, 1.0]})
>>> state
array([ 0. , 10. , 57.866196, 50.686398, 1. ],
dtype=float32)
Version History
- v0: Original version
References
- TODO:
Contribute
Instead of using pip
directly, we use poetry
for development purposes to easily track our dependencies.
If you don't have it already, follow the instructions to install it.
Install the project with dev dependencies:
poetry install --all-extras
Follow our style
# install pre-commit hooks
pre-commit install
# apply style and linter checks on staged files
pre-commit
Acknowledgment
gym-pusht is adapted from Diffusion Policy
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