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Tools for architecture for HPS games

Project description

This library contains modules for developing the platform for the games played in CSCI-GA 2965, Heuristic Problem Solving with Prof. Dennis Shasha at NYU.

The following modules are available:

  1. servers

    The servers package contains a Python 3 server classes that can use either sockets or ZeroMQ for trasportation of messages. Both servers support sending and recieving of large messages and sending to one or all clients.

  2. clients

    The clients package contains clients for the server in a few languages. They all implement the similar interface. Currently, Python 3, C++ and Java clients are implemented. See the clients/README.rst for details on the clients.

See the docs directory for the API documentation for all the modules and classes.

Installing

To install the server module, run

pip install --user hps-nyu

This will install the package in the current user’s home directory, and does not require root access. It can now be imported directly into your Python script.

To import a particular server class, use from hps.servers import <ServerClass>.

For installing clients, see the README.rst file in the individual client directories.

Contributing

We hope that this can be ever growing library for the course. Please feel free to send in pull requests with bug fixes, new features or even entirely new modules that may be relevant for the course.

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hps-nyu-1.0.0.tar.gz (8.0 kB view hashes)

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