Skip to main content

C++ Effekseer extension for 3D and 2D games.

Project description

igeEffekseer

C++ extension Effekseer for 3D and 2D games.

Before running this tutorial, you have to install igeEffekseer

[pip install igeEffekseer]

The Editor

Get from link : https://effekseer.github.io/en/download.html

Tutorial

https://github.com/indigames/pyxieTutorials/tree/dev/igeEffekseer

Support

  • Effeck : .efk
  • Texture : .pyxi

APIs

Functions

  • static

    • texture_loader
      • set the texture loader callback
      • use igeCore as a helper to load the texture then give back the texture information (width, height, id, has_mipmap)
       textures = {}
       def f_texture_loader(name, type):
       	print('f_texture_loader - ' + name)
       	tex = core.texture(name)    
       	textures[name] = tex
       	return (tex.width, tex.height, tex.id, tex.numMips > 1)
      
       igeEffekseer.texture_loader(f_texture_loader)
      
  • getset

     _particle = igeEffekseer.particle()
    
    • framerate
      • the desired framerate
      • 60 fps as default
       _particle.framerate = 60.0
      
  • particle

     _particle = igeEffekseer.particle()
    
    • shoot
      • update then render the effekseer system
      • shoot(delta_time, clean_screen)
        • delta_time : float
        • clean_screen : bool optional
       _particle.shoot(core.getElapsedTime())
      
    • add
      • add the effect to the effekseer system
      • handle = _particle.add(name, loop, position, rotation, scale)
        • name : string
          • the effect string path
        • loop : bool optional
          • Optional Is looping or not
        • position : tuple
          • Optional The position optional
        • rotation : tuple
          • Optional The rotation optional
        • scale : tuple
          • Optional The scale optional
       _distortion_handle = _particle.add(name='Simple_Distortion.efk', loop=True, position=(0.0, 0.0, 0.0))
      
    • remove
      • remove the effect from effekseer system
      • _particle.remove(handle)
        • handle : int
          • the effect handle
       _particle.remove(_distortion_hd)
      
    • stop_all_effects
      • remove | stop all the effect from effekseer system
       _particle.stop_all_effects()
      
    • set_target_location
      • set target location for the effect handle
      • _particle.set_target_location(handle, x, y, z)
        • handle : int
          • the effect handle
        • x, y, z : float location
    • get_location
      • get location from the effect handle
      • result = _particle.get_location(handle)
        • handle : int
          • the effect handle
        • result : tuple location
    • set_location
      • set location for the effect handle
      • _particle.set_location(handle, x, y, z)
        • handle : int
          • the effect handle
        • x, y, z : float location
    • set_rotation
      • set rotation for the effect handle
      • _particle.set_rotation(handle, x, y, z)
        • handle : int
          • the effect handle
        • x, y, z : float rotation
    • set_scale
      • set scale for the effect handle
      • _particle.set_scale(handle, x, y, z)
        • handle : int
          • the effect handle
        • x, y, z : float scale
    • set_color
      • set scale for the effect handle
      • _particle.set_scale(handle, red, green, blue, alpha)
        • handle : int
          • the effect handle
        • red, green, blue, alpha : int value channel (0-255)
    • get_speed
      • get speed from the effect handle
      • result = _particle.get_speed(handle)
        • handle : int
          • the effect handle
        • result : float speed
    • set_speed
      • set speed for the effect handle
      • _particle.set_speed(handle, speed)
        • handle : int
          • the effect handle
        • speed : float value
    • is_playing
      • checking the effect is playing
      • result = _particle.is_playing(handle)
        • handle : int
          • the effect handle
        • result : bool. True if the effect is playing
    • set_pause
      • pause the effect handle
      • _particle.set_pause(handle, paused)
        • handle : int
          • the effect handle
        • paused : bool value
    • get_pause
      • get the pause status from the effect handle
      • result = _particle.get_pause(handle)
        • handle : int
          • the effect handle
        • result : bool value
    • set_shown
      • switch between show or hide of the effect handle
      • _particle.set_shown(handle, shown)
        • handle : int
          • the effect handle
        • shown : bool value
    • get_shown
      • get the show status from the effect handle
      • result = _particle.get_shown(handle)
        • handle : int
          • the effect handle
        • result : bool value
    • set_loop
      • loop (true / false)
      • _particle.set_loop(handle, loop)
        • handle : int
          • the effect handle
        • loop : bool value
    • get_loop
      • get the loop status from the effect handle
      • result = _particle.get_loop(handle)
        • handle : int
          • the effect handle
        • result : bool value
  • statistic

    • drawcall_count
      • return the drawcall count
      • count = _particle.drawcall_count()
    • vertex_count
      • return the draw vertex count
      • count = _particle.vertex_count()
    • update_time
      • return the update time take
      • time = _particle.update_time()
      • time : int (micro second)
    • draw_time
      • return the draw time take
      • time = _particle.draw_time()
      • time : int (micro second)

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

igeEffekseer-0.2.1.tar.gz (45.7 MB view details)

Uploaded Source

Built Distribution

igeEffekseer-0.2.1-cp39-cp39-macosx_12_0_x86_64.whl (55.4 MB view details)

Uploaded CPython 3.9 macOS 12.0+ x86-64

File details

Details for the file igeEffekseer-0.2.1.tar.gz.

File metadata

  • Download URL: igeEffekseer-0.2.1.tar.gz
  • Upload date:
  • Size: 45.7 MB
  • Tags: Source
  • Uploaded using Trusted Publishing? No
  • Uploaded via: twine/4.0.1 CPython/3.9.13

File hashes

Hashes for igeEffekseer-0.2.1.tar.gz
Algorithm Hash digest
SHA256 92bdf2d9b34fdb6c87e0672a1a95fd152157282bbd2292de978ce8ba264f62bc
MD5 31a88e8cf97d3b76f352371b3e0a816f
BLAKE2b-256 bd4dcd9973b9ef917bd009531e03639b91f426602b1cafef9ce8036608d74212

See more details on using hashes here.

File details

Details for the file igeEffekseer-0.2.1-cp39-cp39-macosx_12_0_x86_64.whl.

File metadata

File hashes

Hashes for igeEffekseer-0.2.1-cp39-cp39-macosx_12_0_x86_64.whl
Algorithm Hash digest
SHA256 cd5aab5ffc6737a5e0266efb2c351739769520a92e35aa3648ae6ccfc921c37d
MD5 4327c5c271c69e89d9d025ece1c013e9
BLAKE2b-256 41264e9368d67b4cf876e5dc3e849ca5e4f71dff9a3e9cc7a8425b303b3d2efd

See more details on using hashes here.

Supported by

AWS AWS Cloud computing and Security Sponsor Datadog Datadog Monitoring Fastly Fastly CDN Google Google Download Analytics Microsoft Microsoft PSF Sponsor Pingdom Pingdom Monitoring Sentry Sentry Error logging StatusPage StatusPage Status page