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Inkscape extensions for Barn Hunt

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Inkscape Extensions for Barn Hunt

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Here are some Inkscape extensions that are possibly useful when using Inkscape to draw Barn Hunt maps.

These are a freshly updated and rewritten version of plugins that I (and Sandra, my wife) have been using for several years to draw our maps. The sample course map on the official BHA Judging Assignment Cheat Sheet is one of mine. (The previous versions of the plugins worked with Inkscape version 0.x. The plugin API has changed considerably since then, so a rewrite was necessary to get the plugins to work with more modern versions of Inkscape.)

These extensions are, as yet, poorly documented, and likely not to work without tweaks in all environments (I used Linux — these extensions are totally untested on Windows), so I'm not sure that they're generally useful, yet.

The goal is for these to work on all version of Inkscape with versions of 1.0 or greater. Currently, these have be cursorily tested under Inkscape versions 1.1.2 and 1.2.1.

What’s Here?

Currently there are four extensions.

Count Symbols

We use Inkscape symbol libraries containing map elements like individual bales, rat tube markers, etc to draw our maps. This plugin simply counts what symbols are visible, and reports a list of symbol names along with how many times they are used in the drawing. (By default, only symbols on visible layers are counted.)

Example output from the "Count Symbols" extension

The bh:count-as symbol attribute

Symbols may be marked with a custom bh:count-as attribute, in order to have them counted under some name other than their XML id.

I have a number of different symbols for bales: first level bales, second level bales, bales on edge, leaners, etc. I would like all bales of a given size counted under the same name. So, in my symbol libraries, I set a bh:count-as="bale-42x18x16" on each of the variants of 42”x18”x16” bales.

Create Inset

This extension creates an embedded PNG image created by exporting a portion of the drawing. Such images are useful, for example, to include a base-layer map (possibly at reduced scale) on the same page as the complete course map.

To use, one should:

  1. Hide/unhide layers as you wish, to make what you want visible in the exported image visible.

  2. Select one object in the drawing. That object will define the rectangular bounding box of the exported image. Then run the extension.

This will create an image. It will be created on top of all other layers in the drawing. (You will probably want to move that image into an appropriate layer.)

Regenerating the Insets

The layers that were visible when the image was generated, and the object which defined the boundary of the image are recorded in custom attributes on the <svg:image> element. This makes it easy to regenerate the image(s), should that become necessary (e.g. after you've made changes to the drawing.)

Simply select just the generated images you'd like regenerated, and fire off the extension. It will adjust layer visibility to match what it was when each image was first exported, and re-export it.

Hide Rats

The third extension is used to randomize the position of rat tubes on rat maps.

Instructions pending... :-/

Set Random Seed

This sets or updates a random number stored in a custom attribute out the <svg> element of the drawing. This number is used by the barnhunt program to seed the pseudo-random number generator used when expanding text templates. Setting it to a unique number ensure, e.g., that the Master random rat numbers come out random, but still reproducible.

When one copies an existing .svg file to use a template for a new trial, one should run this plugin, with the force-reseed checkbox checked, to ensure that the copied file gets a new, unique random seed.


Installation

The easiest way to install these extensions is using the new install sub-command of my barnhunt script:

First install Inkscape, python, and, then, my barnhunt script. Finally, run:

barnhunt install

to install both these extensions and my symbol sets into your Inkscape configuration.

Manual Installation

It is now recommended to use the barnhunt install sub-command to install these extensions (see above). However, they may still be installed manually.

To manually install a released version of this package:

  1. Download the packaged zip file asset from the GitHub Releases page for the desired release. (Those are the zip files named something like inkex_bh-version.zip.)

  2. Unzip the zip file into your Inkscape user extensions directory.

    On Linux this can be done thusly:

    # remove previous installed version, if any
    rm -r "$(inkscape --user-data-directory)/extensions/org.dairiki.inkex_bh"
    
    # unpack desired version of extensions to user's Inkscape extensions directory
    unzip -d "$(inkscape --user-data-directory)/extensions" inkex_bh-X.Y.Z.zip
    

Warning: It is no longer recommended to install the extensions using pip. (Though, for now, the package will continue to be published to PyPI.)

Packaging

To build a packaged zip file from the git source, clone the git repository, install hatch, then run

hatch build --target zipped-directory

That should build a zip archive in the dist/ subdirectory.


What's Elsewhere?

There are two other bits I use when drawing maps.

Neither of these are published in a public place, yet.

And, of course, their use is not documented at all.

Kick me if you want to know more.

Barn Hunt Symbol Libraries for Inkscape

I've constructed some symbol libraries for Inkscape containing things like bales, boards, rat markers, fluff pile symbols, etc.

I've even got a semi-automatic scheme set up by which I can generate symbol sets for arbitrary sized bales.

The barnhunt command-line export utility

I draw all my maps for a given course (for a day or weekend) on various nested layers in a single drawing. By hiding and unhiding various sets of layers all of my maps can be generated.

I have a python script named barnhunt, whose primary job is to automate that layer hiding/unhiding and PDF exporting process. While exporting the map, it can also expand special template syntax in text in the drawings. This can be used to automate the printing of course names and blind numbers on the exported map, and is also used to generate the random Master rat numbers.

Sadly, at present there is zero documentation on how to use it.

Kick me if you want to know more.

Author

Jeff Dairiki, BHAJ-221A dairiki@dairiki.org


Changes

1.0.0 (2023-08-26)

create-inset

  • Fix to work when there are visible clones of layers with hidden parents. (#2)

1.0.0rc7 (2023-03-08)

update-symbols

  • Only skip symbol sets if they contain a symbol id that conflicts with an already scanned symbol set. Standard-scale (48:1) symbols sets are loaded first, so this results in skipping non-standard symbol sets, but only if they contain conflicting symbol ids. Previously, we just ignored all non-standard symbol sets.

    (Until recently, bale sets for non-standard scales (e.g. 60:1) used the same symbol ids as the standard scale (48:1) sets. As of bh-symbols==1.0.0rc5, all symbols now have globally unique ids.)

  • Do not update unchanged symbols.

  • Add dry-run option to report which symbols would be updated.

  • Report the currently installed version of bh-symbols.

1.0.0rc6 (2023-03-06)

  • Added new update-symbols extension to update the symbol definitions in a drawing to those in the installed version of the bh-symbols symbol library.

    NOTE The update symbols operation, if it goes badly, has the capability to significantly mangle the drawing. Make sure you have a back-up copy of the drawing before running the extension.

1.0.0rc5 (2023-02-17)

Refactor

  • Use helpers provided by inkex.command (rather than calling subprocess.run directly) to run Inkscape (and optipng) from the create-inset extension.

Testing

  • Add integration test for the create-inset extension. This checks that the extension can be invoked from Inkscape's batch mode.

  • Omit use of virtual environment in test_run_module_in_installed_extensions.

1.0.0rc4 (2023-02-14)

Bugs

  • Fix the create inset extensions when running from the AppImage-packaged version of Inkscape 1.2.2.

1.0.0rc3 (2022-10-12)

Bugs

  • Fix the create inset and hide rats extensions so that they might actually run under Inkscape 1.0.x.

Packaging

  • We now build and publish — as GitHub Release artifacts — zip archives of the extension that suitable for unzipping in a user's Inkscape extensions directory.

  • Use hatch for packaging.

Testing

  • Install inkex from custom-built wheels in the python registry at https://gitlab.com/dairiki/inkex/. The versions of inkex on PyPI are stale, and also don't match the inkex included in any particular version of Inkscape.

  • We now test (I think) under truly the whole matrix of supported python × Inkscape/inkex versions.

1.0.0rc2 (2022-09-25)

Bugs Fixed

Hide Rats
  • When Clone rat layer selected, cloning of text was screwed up.

1.0.0rc1 (2022-08-31)

This is a fairly complete rewrite and repackaging of a set of Barn Hunt extensions I used with Inkscape 0.9x. (As of Inkscape 1.0, the extension API changed significantly, so this required a significant rework.)

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