Joystick is a modern remote configuration and dynamic content service designed specifically for operating apps and games. Upgrade to more agility and evolve your product faster. Change or hot-update your content and configurations instantly at scale without code. Segment, ab test, feature flag, schedule events and more. Joystick is a breeze to use yet powerful.
Project description
Pythong client for Joystick
This is the library that simplifies the way how you can communicate with Joystick API.
Installation
You can install the package via Pip:
pip install joystick-python
Usage
We provide two types of clients: asynchronous and synchronous. They have exactly the same interfaces, the only difference is a way you import them.
Async / Sync
Sync
import os
from joystick import Client
joystick_api_key = os.getenv("JOYSTICK_API_KEY")
if joystick_api_key is None:
raise ValueError("Please set JOYSTICK_API_KEY environment variable.")
client = Client(
api_key=joystick_api_key,
)
response = client.get_contents({"cid1", "cid2"})
print(f'First content: {response["cid1"]}')
print(f'Second content: {response["cid2"]}')
Async
import asyncio
import os
from joystick import AsyncClient
async def main():
joystick_api_key = os.getenv("JOYSTICK_API_KEY")
if joystick_api_key is None:
raise ValueError("Please set JOYSTICK_API_KEY environment variable.")
client = AsyncClient(
api_key=joystick_api_key,
)
response = await client.get_contents({"cid1", "cid2"})
print(f'First content: {response["cid1"]}')
print(f'Second content: {response["cid2"]}')
asyncio.run(main())
All examples below will be provided for
async
version of the client. For sync it's enough to use proper Client and avoidawait
keyword
Requesting content by single Content Id
...
await client.get_content('cid1')
...
Specifying additional parameter
When creating the Client
/AsyncClient
instance, you can specify additional parameters which will
be used by all API calls from the client, for more details see
API documentation:
client = AsyncClient(
api_key=joystick_api_key,
cache_expiration_seconds=60,
serialized=True,
params={
"param1": "value1",
"param2": "value2",
},
sem_ver="0.0.1",
user_id="user-id-1",
)
Options
full_response
In most of the cases you will be not interested in the full response from the API, but if you're you can specify
fullResponse
option to the client methods. The client will return you raw API response:
get_content_response = await client.get_content('cid1', full_response=True)
# OR
get_contents_response = await client.get_contents({'cid1'} , full_response=True)
serialized
When true
, we will pass query parameter responseType=serialized
to Joystick API.
get_content_response = await client.get_content('cid1', serialized=True)
# OR
get_contents_response = await client.get_contents({'cid1'} , serialized=True)
This option can be set for every API call from the client by setting serialized
as true
via
constructor, or via propert setter.
client = AsyncClient(
api_key=joystick_api_key,
serialized=True,
)
refresh
If you want to ignore existing cache and request the new config – pass this option as true
.
get_content_response = await client.get_content('cid1', refresh=True)
# OR
get_contents_response = await client.get_contents({'cid1'} , refresh=True)
Caching
By default, the client uses in-memory caching, which means that if you build the distributed application, every instance will go to the Joystick API for at least first call and the cache will be erased after the application is closed.
You can specify your cache implementation which implements either
AsyncCacheInterface
if you use AsyncClient
,
or SyncCacheInterface
if you use SyncClient
.
Async support
We rely on library httpx
to make requests to Joystick API and we
support the same platforms as httpx
.
Clear the cache
If you want to clear the cache – run await client.clear_cache()
.
Library development
We use the pyenv
to install multiple versions of Python on the developer's machine and venv
to create the virtual environment for these versions:
pyenv global 3.5.10
rm -rf ./venv # This one might fail, if it's the first time you create `venv` in this proj.
python3 -m venv venv
source ./venv/bin/activate
pip install -e '.[dev]'
Run unit tests
nox -e test
Very code style and format
nox -e format
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[0.1.0-alpha.1]
Added
- Source code with the implementation of
get_contents
andget_content
- Examples
- Documentation (README.md)
- GitHub Actions pipeline to check code style + Unit Testing at different Python versions + different platforms
Project details
Release history Release notifications | RSS feed
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